TheoTown

TheoTown

View Stats:
Vantezzle Jun 6, 2019 @ 9:17am
Worth it?
I love city building games, but I'm slightly put off by the fact that it's a mobile port..How much content is there?How's the depth?Any replayability?
Originally posted by flyingtbone98:
Over 200 hours playing this. Graphics aren't good, but the gameplay is fantastic if you can get past the pixeld looks. Will run on anything. A slightly cheaper version of sim city. If you don't care about graphics, and like city builders that emphasize creativity, than ignore the bad reviews. The plugins make it a good game.
< >
Showing 1-15 of 20 comments
kamikazi_E Jun 6, 2019 @ 9:48am 
It has the same content, building, etc. as the original mobile game, but i doesn't have any IAP or the diamond currency
Vantezzle Jun 6, 2019 @ 9:50am 
Originally posted by kamikaziE:
It has the same content, building, etc. as the original mobile game, but i doesn't have any IAP or the diamond currency
I've never played the mobile version.
Via Jun 6, 2019 @ 10:34am 
I'm new to the game, but it looks like more great simcity2k/3k. Traditional fun would be already guaranteed. Everyone says that the true strong point of the game is plugin but I haven't tried yet. So I will have to revise up my opinion eventually.
Setting UI (not game UI) is super-mobile-port-ish, but, well, it's not much of a terrible thing.
Spukc Jun 6, 2019 @ 1:10pm 
i refunded my game on pc.
maybe the ios version will be better but i doubt it.
the user interface is not made for pc
yusuf8a684 Jun 7, 2019 @ 6:02am 
If you love city building games and pixel styled games at same time. It worths. You can build a city in sandbox and make a beautiful looking city or you can challenge your brain and time in hardcore mode with automatic disasters. The funnier part is the community at discord, forum and importantly plugins! You can create your own plugins easyly with some art programs and using json.

Also there are more community places. I mean TheoTown's official discord isn't the only one ;)

Atleast, I suggest you to download the game from android using beta. If it is not for you, you can change your mind
¯\_(ツ)_/¯
Last edited by yusuf8a684; Jun 7, 2019 @ 6:04am
Vantezzle Jun 13, 2019 @ 4:10am 
Originally posted by Via:
I'm new to the game, but it looks like more great simcity2k/3k. Traditional fun would be already guaranteed. Everyone says that the true strong point of the game is plugin but I haven't tried yet. So I will have to revise up my opinion eventually.
Setting UI (not game UI) is super-mobile-port-ish, but, well, it's not much of a terrible thing.
Sounds quite good!


Originally posted by Spukc:
i refunded my game on pc.
maybe the ios version will be better but i doubt it.
the user interface is not made for pc
What's so bad about it?

Originally posted by yusuf8a684:
If you love city building games and pixel styled games at same time. It worths. You can build a city in sandbox and make a beautiful looking city or you can challenge your brain and time in hardcore mode with automatic disasters. The funnier part is the community at discord, forum and importantly plugins! You can create your own plugins easyly with some art programs and using json.

Also there are more community places. I mean TheoTown's official discord isn't the only one ;)

Atleast, I suggest you to download the game from android using beta. If it is not for you, you can change your mind
¯\_(ツ)_/¯
Sadly, I don't have any mobile device, so I can't test that. But the game seems awesome. There's a discord?
Xam Huad Jun 13, 2019 @ 5:31am 
Tbh, no idea what Spukc is referring to. Interface works on PC.

Many people mention "is it mobile port?" but this game is fine for PC.
Works on toaster. Had no performance problems
except the crashes in the beginning. Easiest solution to that was just more
manual "save", which sounds like a hassle but isn't. Really simply get used to it.

Start with smaller maps, but once you have a few thousand residents,
bigger maps can be unlocked. Really huge stuff. Sandbox & Free modes are nice.
If you like to see a city grow, use zoning. And if you want to only build
certain buildings then that's possible too. There's also a ton of decoration content
so you can add premium car parks to any building or location for
that increased immersion. Or line roads with a variety of paved tree tiles.
Decorate roads with light poles or mark dangerous sections with sidebars.
Complete freedom.
Vantezzle Jun 13, 2019 @ 5:40am 
Originally posted by X4MHD:
Tbh, no idea what Spukc is referring to. Interface works on PC.

Many people mention "is it mobile port?" but this game is fine for PC.
Works on toaster. Had no performance problems
except the crashes in the beginning. Easiest solution to that was just more
manual "save", which sounds like a hassle but isn't. Really simply get used to it.

Start with smaller maps, but once you have a few thousand residents,
bigger maps can be unlocked. Really huge stuff. Sandbox & Free modes are nice.
If you like to see a city grow, use zoning. And if you want to only build
certain buildings then that's possible too. There's also a ton of decoration content
so you can add premium car parks to any building or location for
that increased immersion. Or line roads with a variety of paved tree tiles.
Decorate roads with light poles or mark dangerous sections with sidebars.
Complete freedom.
Sounds quite good! And how's the game difficulty outside sandbox?
Xam Huad Jun 13, 2019 @ 6:03am 
Game difficulty depends on difficulty chosen, suppose.
There's quite a few financial options to make cash so that
shouldn't be a big problem if you can moderate your spending
to where it is needed (the game is quite lenient).

Demand is where the real bottleneck is. Basically have to
create the demand rise if you want citizens to go places.
It's a slightly different algorithm than what was used in SC franchise, suspect.
Which is fine. Demand seems to directly connect with what is (being) built,
unlike elephant skinned SC2K.

The second bottleneck is traffic. Citizens enjoy variety it seems.
There is a traffic rate range selector, but don't know whether
that controls traffic density graphic or actual traffic density.
Either way, the traffic problem for your city is yours to solve.
Numerous options are available. Go wild.

There are a few smaller bottlenecks: but don't want to spoil everything. ^^
Last edited by Xam Huad; Jun 13, 2019 @ 6:12am
A developer of this app has indicated that this post answers the original topic.
flyingtbone98 Apr 3, 2020 @ 8:17pm 
Over 200 hours playing this. Graphics aren't good, but the gameplay is fantastic if you can get past the pixeld looks. Will run on anything. A slightly cheaper version of sim city. If you don't care about graphics, and like city builders that emphasize creativity, than ignore the bad reviews. The plugins make it a good game.
Emily Howard Apr 4, 2020 @ 11:49am 
Originally posted by flyingtbone98:
Over 200 hours playing this. Graphics aren't good, but the gameplay is fantastic if you can get past the pixeld looks. Will run on anything. A slightly cheaper version of sim city. If you don't care about graphics, and like city builders that emphasize creativity, than ignore the bad reviews. The plugins make it a good game.

I wouldn't call it bad graphics but pixel art. In terms of "graphic quality" I would put it between Sim City 2k and 3k. I'm glad there is such a game for mobile phones because the usual "games" are just garbage, the same as the old flash games made 15 years ago you saw on many websites.
It was planned to be a 10$/€ game after a free beta phase but it was changed to an optional freemium structure. When it came to Steam, i had to buy it :)
originalgamer Jun 29, 2020 @ 3:49am 
Originally posted by flyingtbone98:
Over 200 hours playing this. Graphics aren't good, but the gameplay is fantastic if you can get past the pixeld looks. Will run on anything. A slightly cheaper version of sim city. If you don't care about graphics, and like city builders that emphasize creativity, than ignore the bad reviews. The plugins make it a good game.
I picked up Sim City 4 for $5 on steam, so it's not really cheaper.
flyingtbone98 Jul 14, 2020 @ 4:08pm 
maybe now, (or during a sale), but I paid 19.99 for it. LOL. I feel dumb. :steamsad:
Buntkreuz Jul 30, 2020 @ 8:45am 
I think the appearance is a bit underresoluted even compared to lets say Sim City 4.
However, its also better or at least as good as Sim City 4 while providing features SC4 doesnt have, like a Workshop and all that fuzz.

If you can get past the rather medium quality pixel graphics (pixel graphics arent the same guys, there are good and better ones and there are rather medium or even bad ones), then i'd say pick it up.
It doesnt appear like a Mobile Port at all.
My main gripe would probably be its options menu and the low res pixel graphics, beyond that, its the best around next to Skylines.
zytukin Sep 1, 2020 @ 12:38pm 
The game is great on mobile. It's the only real city building game that I have seen so far. You could basically say it's a cell phone version of SimCity 2000.

For PC, the graphics don't really compare to games like Cities XL, Anno, etc (again, it's like a remake of SimCity 2000). But the low graphics mean low hardware usage which allows you to build much bigger. A medium city in this game is like a large city in Cities XL.
Last edited by zytukin; Sep 1, 2020 @ 12:40pm
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Jun 6, 2019 @ 9:17am
Posts: 20