Archaelund

Archaelund

Belt STR bug
STR accounted, weight load changed to higher, but still not accounted to weight bearing.
I can sent log and save files.
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I believe that enhancements to traits work differently that inherent abilities. For example, drinking a potion of might does not give you increased armor training, in the same way that spells like mark of the bear do not give any additional armor training. If you are trying to get enough armor training to equip mercian armor, I would suggest editing your talents with notepad or word. You can do that if you open up the saved game file and find the tag for a talent and renaming it to something like 'martial_training.' I changed Halrick's level 6 talent in this way, because I realized I didn't have enough armor training to equip the chest mercian plate armor.
Last edited by Senenleigh; May 16 @ 1:40pm
bpbp007 May 16 @ 11:28pm 
Originally posted by Senenleigh:
I believe that enhancements to traits work differently that inherent abilities...

There's a bug in weighted/overweight calculations visible in screenshots.

Bulk is influenced as well.

That's all.
Last edited by bpbp007; May 16 @ 11:29pm
DavidBVal  [developer] May 17 @ 1:55am 
weight carry capacity: indeed it's a bug, thanks for reporting!

As for Armor Training, it is not influenced by items, as can be read in the description in the screenshot itself.
bpbp007 May 17 @ 5:43am 
Originally posted by DavidBVal:
weight carry capacity: indeed it's a bug, thanks for reporting!

As for Armor Training, it is not influenced by items, as can be read in the description in the screenshot itself.

I am reporting bulk as well, David.
Only difference between these two screenshots below is belt on / off.

BUT...
The text of equation in bulk description is different and misleading - suggesting there is impact of belt.

https://steamcommunity.com/sharedfiles/filedetails/?id=3482567483

https://steamcommunity.com/sharedfiles/filedetails/?id=3482567823
Last edited by bpbp007; May 17 @ 5:45am
bpbp007 May 17 @ 5:46am 
And it happens only when putting the belt on/off.
Once Character screen is left, it will adjust to correct state.
bpbp007 May 17 @ 5:49am 
There is also something going on with Avoidance.
Icon changes the color to green as if influenced by some equipment, but the value remains the same (33%).
DavidBVal  [developer] May 17 @ 6:56am 
Originally posted by bpbp007:
And it happens only when putting the belt on/off.
Once Character screen is left, it will adjust to correct state.
I see, noted, thanks!
swtdwy May 17 @ 8:21am 
Curious as to why you haven't leveled up your character yet?
Originally posted by swtdwy:
Curious as to why you haven't leveled up your character yet?
I am just testing the game on oldschool difficulty, so not necessary.
I have 460 hrs of game play, and am thinking about some other staff as I play along.
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Date Posted: May 16 @ 11:36am
Posts: 10