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The game already has some unique/strange playable races like the minotaurs, goblin and batrax plus the other two.
This maybe would be an inconsistency in the mythology of the game? Everyone fears the undead. I can understand Archaelund is a melting pot of races, so you can see in cities also goblins and batraxes and so on, but undead is a horse of a different colour. If an undead enters in a village, I expect people screaming and run with fire, not talking and selling items.
Let's understand, it's no matter of "races", it's matter of the building of game's mythology.
However, orcs can be possible. Since those are a race that exists in this world and they are smart enough to be working together with the other races. They were evil in the previous game, but so were goblins so I don't see that as a reason why they couldn't be added.
But the problem with adding them, is that they are another brute melee character. We already have two races like that, with the Minotaurs and the Varannari, so I don't know if orcs will then add much more options to the roster.
Thanks to be open minded, this game is a pure fantasy and i really wish we dot get limited because of lore about character's races available to choose , this game has alot of potentiel and it will be a must to have what other games dont. A large pallet of races to choose.
Orcs would be great. In EK I wonder what was the Orc Kingdom.
Seconded - while I certainly enjoy a well done D&D-verse, the novel races in the game, specific to the Dev's own lore are quite refreshing. Not very game needs elves, dwarves and so on.