Bug Fables: The Everlasting Sapling

Bug Fables: The Everlasting Sapling

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Kylestien May 29, 2020 @ 3:37am
Anyone got tips for the card game?
Simple enough. Want to play cards and get good at it.
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Showing 1-4 of 4 comments
Aldelaro5 May 29, 2020 @ 3:44am 
The main thing I would do is on your normal cards, have a varied amount of TP costs because it gives you more flexibility in most rounds. Another one I would say is consider Numbnails because they are very powerful. Lastly, a very op cards against the AIs is the Golden Seedling so if you can get your hands on the spy for it, by all means put 2-3 in your deck.
Kylestien May 29, 2020 @ 4:02am 
Originally posted by Aldelaro5:
The main thing I would do is on your normal cards, have a varied amount of TP costs because it gives you more flexibility in most rounds. Another one I would say is consider Numbnails because they are very powerful. Lastly, a very op cards against the AIs is the Golden Seedling so if you can get your hands on the spy for it, by all means put 2-3 in your deck.

I have the spy for golden seedling, but unless there is ways to increase TP in this game I don't see how you can reliably draw it in anything but the last two rounds of a near tie.
Aldelaro5 May 29, 2020 @ 7:27am 
Originally posted by Kylestien:
Originally posted by Aldelaro5:
The main thing I would do is on your normal cards, have a varied amount of TP costs because it gives you more flexibility in most rounds. Another one I would say is consider Numbnails because they are very powerful. Lastly, a very op cards against the AIs is the Golden Seedling so if you can get your hands on the spy for it, by all means put 2-3 in your deck.

I have the spy for golden seedling, but unless there is ways to increase TP in this game I don't see how you can reliably draw it in anything but the last two rounds of a near tie.
It's surprising how much they become useful because a lot of the rounds ends up in draws and it basically gives you the win at the end.
TheMidnightCrazies May 29, 2020 @ 11:09am 
A few things I noted:

- the coin flip effect cards are hardly ever worth it
- Zasp & Mothiva are obtained early and are a strong combination w/ healing power
- numb is a powerful effect so do include cards that just straight out numb attackers in your deck
- follow the TP curve while deckbuilding so that you aren't stuck with unplayable cards in the beginning
- also if you have a(mini) boss card that empowers a certain group of enemies try to include as much of that group
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Showing 1-4 of 4 comments
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Date Posted: May 29, 2020 @ 3:37am
Posts: 4