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What elevates TT2 over TT1 aside from the graphics are the gyro physics. After some getting used to, they make it very intuitive to predict how quickly you are going to lean over at which speed, and they make transitions from one side to the other feel more realistic especially when you're braking.
One huge downside is the wheelie behavior, which imho has been dumbed down massively. Many bikes would do power wheelies very easily in TT1. Hardly any of them do anymore in TT2 unless you're going over a bump. And when they do, it's next to impossible to counter it, before you're falling off whereas in TT1 you often had time to see it coming and react.
A neutral point:
The grip physics. Rear tyre behavior is terribly wonky in TT1. The way you lose grip under power feels sort of believable, but once you've lost it, there's almost no getting it back. The bike will skid left and right like on ice. You'll also often lose rear wheel grip for no apparent reason.
By contrast, TT2 doesn't really have any grip physics at all. You can just full throttle it out of any corner without starting to drift.
The Ride games are far superior in that respect, but they also lack the sense of speed and you still get arcadey physics - just in different ways than TT1 and TT2.
For me, first person view is the only way to play as external views feel like just a toy. First person gives an incredible sense of speed like I have never experienced in any other game.
Both 1 and 2 can be found very cheaply as part of 2 Fanatical bundles with a few other racing games for around $5 at the moment. Here's one of the bundles with TT 2 in it https://www.fanatical.com/en/bundle/nitro-bundle-2