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We will try to help you with advice by remembering the most unobvious scenes or we can send a save file with all scenes seen to unlock the achievement.
Small scenes:
If you go to the renovation room there will be a two different branches: if you have taken drugs or destroy them. Mix those differences with two different "good" endings (improvise or not omprovise) and you will get four different scenes with Detective+her Guard dialog in the end.
Maybe making an in-game gallery of the scenes (divided by categories), to understand exactly which ones I have already obtained and which ones I lack, could allow this project and future projects not to have this type of problem.
P.S. I thought that the scenes of the call to the police were inherent only to the choice of the informant and the final choice of the "good" endings, but if the drug also hits I could try different combinations, but from what I know the choice of drug should only change if Massimo is alive or not.
61/62 ...
I missed one scene:
SCENE 60 - "IMPROVISE" + KILL INFORMANT -> "Shooting, dead and wounded - Good Night's Sleep" radio call