F1 2020

F1 2020

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Abusing the "simulation damage"...?
Hey,

so when I have the simulation damage option for vehicle damage, it works normally. When I hit the enemy, I get damaged.

The thing is, when the AI is faster than me and sitting behind me. When we approach the corner and I start braking very, very hard - AI will usually hit the back of my car. My car doesn't obviously get damaged but his front wing will obviously be damaged. I find this to be an annoying "exploit" (even though it works as intended). Of course I could avoid braking too hard but as you all know, it's sometimes unavoidable to not to do it...

So basically I could brake when there is a rival behind me, thus braking his front wing (in many cases) and getting no penalty from that. I could change the vehicle damage settings to "full" but I think it would allow me to kamikaze-overtake drivers that are in the front of me, me without worrying too much about the damage my car would get - and that's something I dislike since I want to overtake them nicely. :) Knowing it's not sim damage, I would just subconsciously kamikaze and it's difficult to avoid doing so in a fact-paced race...

Any thoughts? Do you find this as "an exploit"? Or any good ideas how could I realistically avoid the situation described above in the most best manner?
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Showing 1-10 of 10 comments
Vomit Heart Dec 11, 2020 @ 11:05am 
Once you learn how to crash/spin other cars you cant forget it, just don't do it.
Yeah I guess so. Gotta practice it.
Maya-Neko Dec 11, 2020 @ 12:43pm 
If you turn on the ideal line, you'll see, when the AI will roughly expect you to brake into the corner. If you brake before that point while the AI is right behing you, then they will most likely hit you, as they don't expect you to brake that early.
Makes sense. Thanks for the idea.
DC2Dixon Dec 11, 2020 @ 9:06pm 
Personally would avoid using the racing line to help as the AI is programmed to not smash into the back of people just because they broke 10M early. Not saying it doesn't happen but if they were only programmed to brake when they expect to it would be carnage at Monaco etc with backmarkers or when the front runners start at the back.

If your having this happen often are you sure your not moving across on them in braking? Accidents happen but the AI do not just hit you for no reason 90% of the time. Check the replay to see if your defending your position to hard.

If you want a more realistic experience then treat them as you would IRL and not AI who will often move if you dive bomb them from 30M back. At turn 1 you know the AI is easy and often take half a lap to get up to pace so treat them as dump and don't exploit that. Make up max 1-2 positions on the opening laps and don't send it from miles back because you know there AI and will move.

Same applies when defending, only move once on the straight and decide your line before the corner and don't move across in braking. If there quicker than you and you defend fair they will often find a way past without smashing into the back of you.

When your fighting hard its sometimes impossible to not exploit AI but if your a clean and fair racer the F1 AI is some of the best out there IMO. They still do some crazy things now and again but on the whole if you don't exploit them giving the player room when dive bombing or defend way to hard against them they offer good racing.
Maya-Neko Dec 12, 2020 @ 12:49am 
I don't recommend using the racing line all the time. But when this happens constantly at a specific corner, then you obviously then you obviously need to change something about your driving style, as something makes the AI not expecting you to brake at that point. They've a crash avoidance script running there, but they also implemented some exceptions for when the player makes mistakes like braking too early or dive bombing into non existent spaces.

And in case of braking mistakes it can help sometimes to switch on the racing line for that particular corner and to see, what you're doing wrong, so that you can learn from it wile doing some rewinds and then continuing the race normally without the line again. That's at least how i approach some of my mistakes, if i can't figure out, what i'm doing wrong within a few laps.
DC2Dixon Dec 12, 2020 @ 2:39am 
Originally posted by Maya-Neko:
I don't recommend using the racing line all the time. But when this happens constantly at a specific corner, then you obviously then you obviously need to change something about your driving style, as something makes the AI not expecting you to brake at that point. They've a crash avoidance script running there, but they also implemented some exceptions for when the player makes mistakes like braking too early or dive bombing into non existent spaces.

And in case of braking mistakes it can help sometimes to switch on the racing line for that particular corner and to see, what you're doing wrong, so that you can learn from it wile doing some rewinds and then continuing the race normally without the line again. That's at least how i approach some of my mistakes, if i can't figure out, what i'm doing wrong within a few laps.
But the OP asked about a more realistic way to not exploiting the AI if they were to turn damage down. My guess is it has happened in a few races if they have posted about it? If someone is still learning where to brake halfway into a race they are doing a lot wrong IMO. Everyone misses them but learning them? There are 3 practice sessions and 3 quali sessions so why would you not use them to at least learn braking points?

The AI are far from perfect but if you race them like Aravaa and Tiametmarduk do all your doing is abusing the fact there AI and can be bullied by the player easily IMO. Its a game but if you race them following the real rules of F1 attacking and defending they are very good and can have some close wheel to wheel battles.

Most people make up 10 places at turn 1 and spend the whole race defending from far quicker cars. They will move around to brake the toe and move around into braking zones and shut the door if AI are by there side. Everyone races how they want but If your always having contact my guess would be its the player at fault most of the time.
Ancient Oldie Dec 12, 2020 @ 3:34pm 
This game is fn destruction derby, nothing else.
Maya-Neko Dec 12, 2020 @ 6:15pm 
Originally posted by dc2dixon:
But the OP asked about a more realistic way to not exploiting the AI if they were to turn damage down. My guess is it has happened in a few races if they have posted about it? If someone is still learning where to brake halfway into a race they are doing a lot wrong IMO. Everyone misses them but learning them? There are 3 practice sessions and 3 quali sessions so why would you not use them to at least learn braking points?

The AI are far from perfect but if you race them like Aravaa and Tiametmarduk do all your doing is abusing the fact there AI and can be bullied by the player easily IMO. Its a game but if you race them following the real rules of F1 attacking and defending they are very good and can have some close wheel to wheel battles.

Most people make up 10 places at turn 1 and spend the whole race defending from far quicker cars. They will move around to brake the toe and move around into braking zones and shut the door if AI are by there side. Everyone races how they want but If your always having contact my guess would be its the player at fault most of the time.

For some people (including me) it's just a game, not a job. I don't just train 4 hours for a 1,5 hour race, just to be able to take every corner perfectly. It's easily possible to be bad at 1-2 corners and still be in the purple in the programs, especially if you're hitting some corners better than expected. And therefore i sometimes still learn to take a corner better within the race. Sometimes even because i realize, that the AI behaves strange compared to my driving style (like what happens for the OP, and even 4 hours of training and 1 hour quali won't tell you this, as the AI normally don't sits in your gearbox at these sessions) or because i feel, that the car behaves strange in some corners in lower grip situations (which i again don't test, if even the red tyre needs like 20+ minutes for a long run).

And that's where the tools like the rewind feature or the ideal line comes in handy. In a career race for example you can't just go back to the training session, so you've to learn it on track, if you've missed something and i don't see, why he shouldn't use some of these things, if it's necessary. It's not something you should use for like every 3rd corner within a race, but just for the corners, which obviously slipped inconspicuously through your training and making the race itself unnecessarily hard or absurd.

And i'm already telling people since years, that the player is at fault most of the times. That's why i'm giving tips here to make some things better, even when "training" isn't an option anymore. And seeing, what you've done wrong and trying to make it better on spot and strengthen this new driving style through repetion is way better than just accepting the fact, that you've done something wrong and telling yourself, that you won't do that mistake in the next lap/race anymore.
DC2Dixon Dec 12, 2020 @ 11:26pm 
If you know the track layout any half decent driver can learn braking points in less than 10 laps. Will they be perfect? no but if you really think you need to treat this like a job and play 4 hours just to learn where to brake it shows your doing a lot wrong. To master a track and car it might take some people days/weeks but IMO if someone needs to put the racing line on to see what there doing wrong they are a bad driver who cant tell what a car is doing.

I read the OP as someone who is looking to resist the temptation of abusing the AI if they were to turn damage down so gave some advice that I use when racing people or AI. When I read a more realistic experience and someone reply's turn the racing line on I fail to see how that helps? No matter what you do practice makes everyone better so if someone is doing 5 laps on a track then going to a race and driving bad they only have there self to blame.

None of what I'm saying is aimed at the OP as they haven't given anything to make me believe it applies to them. Your responses are what I disagree with and think if you need the racing line and rewinds all the time should you really be giving advice on how to race in a more realistic way?
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Date Posted: Dec 11, 2020 @ 4:58am
Posts: 10