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360* degrees in your profiler
for AI settings i would just put a random number and work up from there
You're going to need a lot of flashbacks and such, but it's ok. It's part of the learning process. I'm still kinda slow at F1 games. I play a lot more rally games, and still am kinda slow at those, but I enjoy them. I really enjoy F1 games, too.
Might wanna start with AI at like 50 and adjust from there. Lots of people tossing their epeen around with 100 and stuff, but if you're new to racing games and don't know lines and braking points and don't know the tracks, then that's really fast, and the drivers can be really aggressive.
Or you can put it on casual mode and try that and see if it's fun. Basically, I'd put it in a time trial and see what level of assists you think is the most fun and go from there.
A good habit, I find, for any racing game/sim where I just can't handle the car is to get out on a track on my own and drive a few laps really slowly and just get an eye for the track and feel for the car, then give it the beans for a few laps and find where your and the cars limit is. Repeat that a few times until you can put in 5 or 10 fast laps in a row without crashing and you're good to go. Might try turning one or both aids off at that point to see if you like how it feels.
As for AI setting, a way to find a baseline is to set up a single GP with one of the 2010 cars and make sure it's set as a spec race so all the AI are in the same car, and don't make any set up changes. Run the quali with the best lap you can run at your level and increase/decrease the AI strength until you're able to post a time that's competitive with the AI. I find spain to be a good track for a baseline, AI is always +- a little bit on different tracks in racing games.
Should I go for 270* or 360* for the wheel? And is there anyway I can lock it to that because when I turn the wheel to say 360* the wheel rotates beyond that, and because of that I end up turning too much and when I try to centre the wheel I end up turning again.
As for the soft lock, you mean there's no resistance at all past full steering? It's been a long time since I've used a DFGT so I'm not sure. Iirc there was an option to let games make changes or not? Might be worth toggling that and see if it changes...I kinda remember some games being better with that on and some with it off.
If you set the rotation in the logitech profiler the force feedback should become very strong when you go past the set degrees, assuming your wheel does the same as my Logitech G27
I set mine to 270 because of my seat it gets hard to go end over end for the F1 cars. When I rally I use 540 to 900 (depending on the car) though. Most games I let it set it, but I didn't remember that being an option in the F1 games last year, did they add it?