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People getting disqualified for such things is definitely a bug, even though it doesn't seem to affect everybody.
For a race there are 2 sets of tyres that a defined as mandatory.
You must use one of these sets of tyres in the race. Usually they are of the harder compounds.
You must also use 2 different compounds in a dry race.
Now I am not saying that people haven't run into a bug but this is the most common way people end up breaking the rule in previous games.
Lets say the mandatory sets are Medium 1 and Hard 1.
1) You get into qualifying 3 setting your best time on the medium tyres (Medium 2). You start the race on these tyres as per the rules. You then change to softs.
This would break the rules. The tyres you started on are not one of the mandatory sets (Med 1 and Hard 1) so you would need to stop again to put on either of these sets.
To do a one stop properly and obeying the 2 dry compounds used in a race you would need to start on your mediums then stop and put on the hards (which would be Hard 1).
Now if you did not get into Q3 you could start the race on one of the mandatory sets. Thus you could do a one stop to change onto softs.
In previous games the race strategy you set while sat on the grid would not let you pick a strategy which would break the rules. You could during the race override this by changing the next tyre set in the MFD.
This part makes no sense at all, In all the F1 games from 2010 to 2020 I have never had a problem with going from my set of Softs from Q3 to a set of Mediums as this counts as a compound change.
It's the same as in real life, So long as you change to a compound that's different then your starting tyres in a Dry race, then you shouldn't be getting DQ'd.
Even if your Race Strat says Soft - Hard 1 stop, you are fine to do Soft to Medium as this will count as having used 2 tyre compounds.
As in my case, my game always recommends soft - hard, but I never follow it and do Soft - Mediums as it's the faster compounds.
The only time this doesn't apply is if the race has rain in it.
So it's definitely a bug with some people.
Soft & Medium
Medium & Hard
Soft & Hard
And you would fulfil the rules and requirements to use two different compounds during a race.
I've done three races in Team Mode so far today, and not encountered any issues with DQs for wrong tyres either myself or AI drivers. I pretty much always do Q2 on the hardest tyre available, so I start the race on the total opposite tyres to the AI, thus when they pit for their harder compound tyre later in the race, I'm doing the opposite and pitting for the soft and faster compound. So far I'm 3 wins from 3 races with this strategy. Especially if I can do an extra lap or two after the AI has pitted for the harder compound tyre then they started on, as I usually then actually gain lap times on them because they tend to be very slow on their first couple of outlaps.
Hmm interesting. I was convinced last time I read the FIA sporting regulations they talked about compounds and sets.
I posted a bit about it during f1 2018 and it seemed to hold true in that game but now going back they do refer to 2 sets of the mandatory specification being reserved for the race. But they don't say you have to use these 2 specific sets only that you must:
A: use 2 different specification sets
B: Use at least one of the mandatory specifications for the race.
Specification seems to be the regulations term for compound.
So you are correct and I apologise for my incorrect post.
As you say it doesn't make a lot of sense on re-reading as you would be unable to get the benefit of qualifying on the harder compound and using the softer compound later in a 1 stop race.
So thinking about this there are 2 possible options I can think of:
1: it is a bug, the game incorrectly is saying you haven't used one of the mandatory specifications when you have. - As you haven't fallen foul of this in previous games this seems likely.
2: That a single mandatory specification was selected for the race (hard or medium) and people ran the other specification. The regulations do allow for this:
"b) No less than nine weeks before the start of each Event held in Europe, and fifteen weeks
before the start of each Event held outside Europe, the FIA will provide all competitors
with the following information relevant to the Event in question:
i) Which tyre specifications will be made available by the Supplier.
ii) The mandatory dry-weather race tyre specification(s) (up to two)"
So say for Bahrain it was decided that only hard was the mandatory specification for the race.
But a player ran soft, medium or medium, soft. That would trigger the penalty.
However I couldn't find a race last year that seems to designate only one specification for the race. The 4 races Pirelli that released their mandatory specifications for this year all had 2 mandatory specs. (All medium, hard)
respectfully i already covered this long before you needed to add another post on it but your info is wrong. the auto gen is 50/50 depending on tyre usage during other 3 stages, its like it selected a pair that was removed or something but don't use caps to emphasise facts when there are alot of variables to this bug.
Bah Rain for me did not trigger it yet for others they got it twice. It's a bug plain and simple and you can avoid it by editing and "copying" the strat.
As soon as I got disqualified for this, even though I changed compounds, I Restarted Session. Went to Race Strategy and went to look at the tyres. Everything looks fine. Mandatory Tyre is Soft/Medium which is what the default selection is. For Stint 2 I change to Hard and then change back to Medium, press B to back out and I get an error. "Invalid Strategy Selected Please assign a mandatory tyre compound [s m]to at lest one of your stints."
The default ai determined strategy is invalid. That is a bug. There is no arguing that.