Spark the Electric Jester 2

Spark the Electric Jester 2

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LakeFeperd  [developer] May 16, 2019 @ 9:25pm
Gameplay Feedback And Bug Report Thread
Hey guys, so I'm setting up a thread so I can take notes in order to improve the game in future patches.

Here I'm looking for short thoughts and feedback so I can scroll through it and know what to change in the game when I get to it.

I know this may sound weird, but keep your post as short as possible and make it clear what it is you don't like about it or what is broken, you don't have to tell me what to do or how to fix said issue, I really only need to know about the issue itself.

And finally please avoid any discussions on the issue brought up, if you want to discuss it, make a new thread about it, any posts that are not feedback will be deleted.
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Showing 61-75 of 134 comments
Slayer1XD May 20, 2019 @ 12:08pm 
1. An ability screen like a couple of people have been saying. I had no idea how the bike power worked.

2. Revamp bike, me and my brother left it untouched with how awful it is. I understand in the demo it was busted, but now it is useless.

3. The point medals feel like a chore. In the Sonic games, you do not intentionally have to go out of your way to hit every enemy, and get all the points. You could naturally get an A rank. In this game, I'm purposely hunting all the enemies, getting the bits, and still not getting enough. This is very notable in the first level. Even worse with the time limit(which should be displayed somewhere) so if you screw up you have to restart.

4. The story is very mixed for me. Things like Float's amnesia is somewhat pointless, as it is almost never referenced again. The Freom is Fark's father plot is hilariously bad, and it makes Astra's character really dumb. Also, doesn't Romallo know we are good? Why didn't he tell Astra? EJ is hyped up to be some rival, but he gets offed easily. We had all the EJ clones, which were also pointless as well, as they are never seen again. We had an existing Fark super form, but instead we get this new goofy one some reason. Maybe some of these plot points are for a sequel, but right now it feels incomplete. Also, where is Fark's super stick?

Jettoman May 20, 2019 @ 8:56pm 
Hey Lake, first off wanted to say great game. I'm really enjoying speedrunning it and discovering hidden paths, good stuff. Crossposting from the Records thread here, I wanted to ask if you intended to have some limitations to the speed buff Plasma gives. I just recently tested this out and it turns out Speed Buff slows you down on certain curves/loops. Check it out:

https://www.youtube.com/watch?v=JvhiUmL1C90
Volt Rabbit May 21, 2019 @ 7:13am 
The camera NEEDS a lot of work.
-Pressing L3 to snap the camera behind Fark is great and all but its too slow, it needs to be faster.
-At times I really feel like I'm fighting the camera while I'm trying to platform, it automatically rotating will sometimes throw me off.
-When going thru loops and running on walls the camera seems to really like to be more above Fark then behind him making it hard to see whats ahead.

Controlling Fark at high speeds needs to be addressed. Going up vertical sections (most seen in Titanic Tower), going thru loops, and going thru long, windy roads too fast makes Fark feel real janky, and you get thrown off the stage too easily.

Having no I-Frames after taking damage is really stupid, getting bodied by something because it has a terrible hitbox or having a boss combo you to death is not fun.

Speaking of bosses, the slowdown that happens sometimes during fights is annoying and throws off my rhythm. It would be nice to at least have an option to turn off slowdown.

These issues are really stopping me from loving the game. I like it well enough but all this makes me just put the game down.
Last edited by Volt Rabbit; May 21, 2019 @ 7:15am
Blacky Stranger May 21, 2019 @ 4:40pm 
The game's not recognizing my controller, even with x360CE running to help things along.
Gnidex May 21, 2019 @ 8:21pm 
Originally posted by Blacky Stranger:
The game's not recognizing my controller, even with x360CE running to help things along.
What's your controller?
Blacky Stranger May 22, 2019 @ 3:34am 
Originally posted by Gnidex:
Originally posted by Blacky Stranger:
The game's not recognizing my controller, even with x360CE running to help things along.
What's your controller?

One of those Switch Plus wired controllers. Plays along great with all kinds of other stuff, including emulators, joy2key, etc. I'm sure it'll end up patched at some point.

Edit: Not to mention I've already beaten the game on Challenge, but I'm gonna want a controller to take on the more "unfair" difficulties.
Last edited by Blacky Stranger; May 22, 2019 @ 3:34am
Gnidex May 22, 2019 @ 9:43am 
If you die at the start of Castella Blanca, you can get stuck respawning above bottomless pits and die forever.
TemmieNeko May 22, 2019 @ 9:56am 
Originally posted by Gnidex:
If you die at the start of Castella Blanca, you can get stuck respawning above bottomless pits and die forever.
that's true for every level, actually.
Gnidex May 23, 2019 @ 8:53am 
There is one mechanic I really dislike: charged actions. I have 3 issues with them:

- Sharing button mapping with something else. I can either press Y to stop my momentum and block my thumb or use RB to completely mess up my camera because it locked on some enemy.

- It changes depending if I have full energy bar or not. I want to do triple jump using Edgy Jester? Too bad, I had full meter, Fark did Chaos Blast, lost all momentum and fell into bottomless pits.

- I found all full meter charged actions pointless. 3x bonus to damage is not worth sacrificing, unless I use charged attack as a finisher. Electric Jester's healing is the one exception, which I like, either safety or damage.

Can't they just go to LT + X for normal charged actions and LT+Y for full meter charged actions? It will solve 2 of 3 of my biggest issues with the mechanic.
ubergeek77 May 23, 2019 @ 3:57pm 
I'm not exactly sure what happened, but when I fought Turbo Bird, during Phase 2, Turbo Bird did some kind of attack and my camera glitched out. It looked like it was under the floor, and then after I moved around a bit, I was in some kind of First Person view. I toggled the lock-on button to reset it and then it was fine.

Also, Edgy Jester doesn't have an icon. The power shows up as an invisible icon both in gameplay and in the shop.
Emura May 23, 2019 @ 7:29pm 
I don't know if is anything you can do about the game but, during certain moments and cutscenes it rises the temp of my videocard way too high for such a simple looking game, does it happen to anyone else?
System May 24, 2019 @ 9:09am 
The final boss in electric jester tour mode is unplayable for me now. I just get a black screen with the hud glitching out.

I also have an invisible edgy icon like some other people that have mentioned it.
Eps May 28, 2019 @ 11:36am 
The issues I had with the camera seem to be resolved with latest patch for most levels. But there's still one nasty section on Planetary Stripe, on the final section before the goal. After a loop that leads into a big turn. For some reason the camera jitters wildly on that part.
IronJoe May 28, 2019 @ 10:28pm 
It’s plum goofy that there ain’t nothin’ on the map telling you how many pieces of artwork are in a stage and how many you’ve collected. Why would I explore stages for those things if I’m not even promised they’re there?
Bray-G Jun 1, 2019 @ 9:36am 
The Biker Jester should have a new charge up attack for a full static meter. Perhaps the boost from the April Demo? (Using the static meter instead of a separate meter).
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