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Dima Jun 11, 2020 @ 7:34am
Camera rotation in vehicle
how can i make the camera while inside vehicle rotate normal ? like on foot. THis is such cancer
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Showing 1-15 of 28 comments
76561198995444303 Jun 11, 2020 @ 8:34am 
Hey Lev, there currently isn't a way to fix the camera in third person, although it will slowly return to the way your bot is moving and it is something we'll be looking into.

At the moment though there is a component you can add called the camera which can lock you in first person.
Jigglepin Jun 11, 2020 @ 1:55pm 
yeah just playing and this has bugged me already, really annoying. i hope this can be changed to make it like the camera movement when just the drone.

Loving the main menu music :D
76561198995444303 Jun 12, 2020 @ 12:22am 
Originally posted by Jigglepin:
yeah just playing and this has bugged me already, really annoying. i hope this can be changed to make it like the camera movement when just the drone.

Loving the main menu music :D

This kind of feedback is really useful, so thanks for inputting as well! It is something we have played with before and are looking at! :)
dz006 Jun 12, 2020 @ 1:54am 
Me too - only issue for me at the moment is trying to drive and use the mouse for camera at the same time. I think it should default to a loose follow and then you can over-ride it with shirt or control maybe to do free mouse camera or something.
Duke Dudeston Jun 12, 2020 @ 7:28am 
Originally posted by dz006:
Me too - only issue for me at the moment is trying to drive and use the mouse for camera at the same time. I think it should default to a loose follow and then you can over-ride it with shirt or control maybe to do free mouse camera or something.

+1 on this, the camera is also so slooow, I have never had to pick up my mouse to continue spinning a camera around so much since Windows 95 and old ball mice.
Mora Jun 13, 2020 @ 2:42am 
Yeah, this was first thing that felt off to me. It would be great to have a setting for mouse sensitivity while driving.

(Otherwise the game feels very polished and fun so far!) :lunar2020ratinablanket:
Joel  [developer] Jun 13, 2020 @ 6:48am 
We just added a Mouse Sensitivity slider in the experimental branch of the game.
Currently it controls all and not just driving or drone. Adding individual controls is something we're looking into doing in a later update.

Would love to know what more specifically you would want as different drive cameras.
A 100% Strict follow cam that never autocorrects it self, or something else?
Jigglepin Jun 13, 2020 @ 10:54am 
i think just being able to move the camera freely around quickly as like when just being the drone would be great while in a vehicle

I found some of the challenges like the phys ed ones slightly more awkward just because of the camera. I found by the time ive tried to rotate the camera to see whats actually in front of me after turning etc ive been pushed off by the rams or hit by the basket balls because ive stayed still to long trying to adjust the camera.

it just feels like its to slow with no adjustment. if you can make it the same when as drone that would be great, having a sensitivity option would be beneficial aswell

for other camera modes, maybe like movie mode.. where the camera cycles through different shots when in a vehicle, not the most easiest thing to do i guess but would be fun when free roaming maybe. strict follow would be good. I personally like being able to rotate the camera as i please with just a zooming in and out function, but strict follow could suit alot of players

also is there anyway to select having the main menu music play in what ever mode you play :D i cant get enough of it lol I find myself just waiting at the main menu alot lol
Mr Deanster Jun 15, 2020 @ 3:15am 
My suggestion would be to click the right thumb stick in for two types of mode.

1: Freecam : The way it works now with the right stick controller the view around your bot.
2: Snap Cam : Like in racing games the right stick would make your head move left or right but when you let go it snaps back to position. It would always be front facing at in till the stick is moved. This would help a little when determining if the bot is going in a straight line more accurately.
Snjo Jun 15, 2020 @ 7:34am 
If the camera sensitivity in vehicle mode was the same as when flying around in the bot, that would fix it for me.
Duke Dudeston Jun 16, 2020 @ 10:57am 
Originally posted by Snjo:
If the camera sensitivity in vehicle mode was the same as when flying around in the bot, that would fix it for me.

Now that you mention it, yeah that would be a start at least.
Joel  [developer] Jun 17, 2020 @ 2:50am 
Thank you for your suggestions, if there's any more don't be afraid to add them in this thread :)
Toodice Jun 17, 2020 @ 12:43pm 
I've been able to work around this with a mouse that can increase/decrease the DPI on the fly. After entering the vehicle, I crank the DPI up several notches and can just about control the camera. Then once I'm back in my drone, or trying to use a menu, I have to crank it back down to default again.

Originally posted by Joel:
Thank you for your suggestions, if there's any more don't be afraid to add them in this thread :)

Please take this as polite constructive criticism, but have a look at pretty much any of the similar games available on Steam. There's almost a modern standard to how vehicles control in games like this, and being able to rotate the camera while driving is a huge part of it. It makes it so much more difficult to see the objectives in the level when you can't spin the camera to look about, and it's about the only thing holding the game back. At the moment, it's really unpleasant to play, which is a huge shame. I'm not sure if controls are better on a gamepad as I'm purely using mouse and keyboard at the moment, but it's quite a jolt to go from controlling the drone the way that you expect a PC game to work and suddenly getting a fraction of your mouse speed the second that you jump into a car.
Teddy Jun 17, 2020 @ 1:03pm 
@Toodice a increase of dpi on my bot would let me vomit.

I struggle with my "Quadcopter" in 3rd person.
But I simply placed a FPV (FOV 90 and I bet i can make it 360 in the files)
Cyborg Jul 18, 2020 @ 2:22pm 
Looking for a camera option to follow the vehicle direction. I'm avoiding some of these timed, chained challenges because it's too difficult to mess with the mouse and drive at the same time to find the markers.
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