Roguebook

Roguebook

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xyzzycgn Jun 8, 2023 @ 12:37pm
Yet another exception
Game version: 1.10.15.1 Current state: OVERWORLD Controller type: MOUSE_KEYBOARD Exception ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <695d1cc93cca45069c528c15c9fdd749>:0) Abrakam.Overworld.Talents.TalentService.RefreshUnlockedTalents () (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Talents.TalentService.OnRunModifierUpdated (Abrakam.Common.EventMessages.RunModifierUpdatedEventMessage eventMessage) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.GameCore.EventMessage.EventMessageService+<>c__DisplayClass8_0`1[EVENT_TYPE].<AddListener>b__0 (Abrakam.GameCore.EventMessage.IEventMessage gameEvent) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.GameCore.EventMessage.EventMessageService+EventDelegateContainer.Invoke (Abrakam.GameCore.EventMessage.IEventMessage eventMessage) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.GameCore.EventMessage.EventMessageService.Raise (Abrakam.GameCore.EventMessage.IEventMessage eventMessage) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.Common.Runs.RunModifierDataService.AddRunModifier (Abrakam.Data.Runs.RunModifier runModifier, System.Boolean shouldNotifyChange) (at <d45dc63a9ea94700b6d02210630dd8e0>:0) Abrakam.Overworld.RunModifiers.RunModifierService.HandleRunModifier (Abrakam.Data.Runs.RunModifierType runModifierType, System.String value, System.Int32 multiplier) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.Execution.Executor.RunModifierExec.Execute (Abrakam.Overworld.Triggers.Execution.Data.RunModifierExecDef definition, Common.EventMessages.ITriggerEvent triggerEvent) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.Execution.AbstractTriggerExec`1[T].Execute (Abrakam.Overworld.Triggers.Execution.ITriggerExecDef triggerExecutorDefinition, Common.EventMessages.ITriggerEvent triggerEvent) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.Execution.TriggerExecService.Execute (Abrakam.Overworld.Triggers.Execution.ITriggerExecDef definition, Common.EventMessages.ITriggerEvent triggerEvent) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.TriggerService.ExecuteOverworldTriggersItem (Abrakam.Overworld.Triggers.TriggersItem triggersItem, Common.EventMessages.ITriggerEvent triggerEvent) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.TriggerService.OnTriggerEventRaised (Common.EventMessages.ITriggerEvent overworldTriggerEvent) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Triggers.Observers.TriggerTreasureObserverService.OnItemAdded (Abrakam.Data.Treasure treasure, Abrakam.Data.Runs.TreasureObservableListContext context) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.GameCore.Observable.ObservableList`2+<>c__DisplayClass7_0[V,T].<Add>b__0 (Abrakam.GameCore.Observable.IListObserver`2[V,T] observer) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.GameCore.Observable.ObservableList`2[V,T].ParseAndCleanObservers (System.Action`1[T] observerAction) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.GameCore.Observable.ObservableList`2[V,T].Add (V item, T context) (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) Abrakam.Data.Runs.Run.AddTreasure (Abrakam.Data.Treasure treasure, System.Nullable`1[T] heroId) (at <1b7d8bbed16c4143a4dae3f013d80933>:0) Abrakam.Data.Runs.Run.AddItem (Abrakam.Data.Cards.CardRunItem item, System.Nullable`1[T] heroId) (at <1b7d8bbed16c4143a4dae3f013d80933>:0) Abrakam.Overworld.AddRunItemService.AddItem (Abrakam.Data.Cards.CardRunItem item, System.Nullable`1[T] heroId) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Story.MapEvents.Executors.RevealedItemMapEventExecutor+<>c__DisplayClass8_0.<ExecuteMapEvent>b__0 (Abrakam.Common.RollReward pickedReward, Abrakam.Data.Heroes.Hero hero) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.OverworldMediator+<>c__DisplayClass46_0.<ShowDraft>b__0 (Abrakam.Common.RollReward rollReward, Abrakam.Data.Heroes.Hero hero) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Draft.DraftPanelMediator+<>c__DisplayClass12_0.<ShowDraft>b__0 (Abrakam.Common.RollReward rollReward, Abrakam.Data.Heroes.Hero hero) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Draft.DraftPanelLayout+<>c__DisplayClass38_0.<BuildDetailedDraftPanel>b__0 (Abrakam.Data.Heroes.Hero hero, Abrakam.Overworld.Draft.DetailedDraftPanelLayout draftPanel) (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.Overworld.Draft.DetailedDraftPanelLayout.OnItemPicked () (at <4bc1a8bee3844358976ea1d81402806d>:0) Abrakam.GameCore.Navigation.InteractableItem.OnItemReleased () (at <8fe4cb36138a4b348d6eb55fec38f7ff>:0) UnityEngine.Events.InvokableCall.Invoke () (at <af5e03d5386d4e659f555d5abd4b768f>:0) UnityEngine.Events.UnityEvent.Invoke () (at <af5e03d5386d4e659f555d5abd4b768f>:0) UnityEngine.UI.Button.Press () (at <db1f345ef9ee450bb3adbf8c628fa5f3>:0) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <db1f345ef9ee450bb3adbf8c628fa5f3>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <db1f345ef9ee450bb3adbf8c628fa5f3>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <db1f345ef9ee450bb3adbf8c628fa5f3>:0) UnityEngine.EventSystems.EventSystem:Update() Previous log entries: Warning Calling IsPointerOverGameObject() from within event processing (such as from InputAction callbacks) will not work as expected; it will query UI state from the last frame Warning [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. Log Obtained steam authticket
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Showing 1-3 of 3 comments
kainramos171 Jun 23, 2023 @ 8:31am 
Have this same problem, did you manage to get it fixed?
xyzzycgn Jun 29, 2023 @ 11:17am 
No. Fortunately the exception occured only once (til now 😉)
若宫诗畅 Jul 4, 2023 @ 10:46am 
I disable the steam input setting in the 'properties'-'controller' menu,then no more exception occurred.That may help you.
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Showing 1-3 of 3 comments
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