Roguebook
Inacurate attack values
Some enemies have inacurate attack values. Azure wasps and dartthrowers from act 1 sometimes hit for +1 damage more then their attack value. I had 6 block and 6 hp, and died to 11 attack from azure wisp. Game actually properly indicated it would be a deathblow, when hovering over 'end turn' button. I noticed same with dartthrowers and cutthroat bandits more then few times, they hit for 1 damage more then their attack value. Epilogue 4, just in case it's some issure with difficulty scaling.
แก้ไขล่าสุดโดย vitrogon78; 27 ต.ค. 2021 @ 9: 30am
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กำลังแสดง 1-6 จาก 6 ความเห็น
I noticed something similar when I stepped up to epilogue level 3. My guess is that there's some sort of rounding error in the damage bonus from epilogue 3+.
Experiencing the same issue with multiple enemies on multiple occasions.
I can't verify this, but I believe it started when entering New Game+ scenarios.
Annoying AF!
Yep. I've gotten this too.
It usually doesn't matter much, as I'm either truckin' on through or I can tell I'm struggling too much to have a victorious run whether or not there's an extra point of damage.
Pretty often there's something easy to forget causing an extra point of damage... there are so many items and random stuff that affects the situation. But I think I've seen it happen before.
There's an effect on one of the epilogues that adds one point of strength per turn that is easy to forget.

I think there's other effects that do the same thing, but aren't as noticeable too.
โพสต์ดั้งเดิมโดย Hariman:
There's an effect on one of the epilogues that adds one point of strength per turn that is easy to forget.

I think there's other effects that do the same thing, but aren't as noticeable too.
There is a rounding issue as well
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กำลังแสดง 1-6 จาก 6 ความเห็น
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วันที่โพสต์: 27 ต.ค. 2021 @ 9: 25am
โพสต์: 6