Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Other games do everything this game does better. This game just has the pretty map.
what does it improve other than graphics? StS has way better pacing, writing, animations, cards etc, idk man.
Well, I disagree in every point, so likely this boils down to personal taste, I guess.
In StS it is obvious once a run is doomed, you are low health and the next rest site is far away, well, might as well abandon the run, it would be a waste of time to continue. Roguebook on the other hands sends you scrambling for a heart or narrative to try to pull this around.
I'm not quite at the 135.8 h I sank into StS, yet, but 28.4 h for a game that I bought less than a week ago tells me I probably enjoyed this one more.
This IS a roguelike deckbuilder, not the other way around. Which means RNG is king. On purpose.
According to that logic a game of dice would be the ultimate roguelike. :D
No, because RNG is an aspect of roguelikes, one of many others. A game of dice doesn't have ressource management, turn based or action combat, dungeon crawling style exploration or permadeath.
Anyway, the RNG is perfectly manageable most of the time, as it should be.
StS barely has any animations, also what writing lol? I like StS more but Roguebook isn't that much worse, it's still a decent game for fans of the genres.
As for difficulty, after the summer update it has become much harder. You do need to slowly win the games you can and unlock Embellishments. Every character needs to be max possible health with starting Gold as high as possible, plus max out on Hearts. Those perks make a run a lot easier.
If so, then this seems like a pretty good argument that the game should offer some sort of even-lower difficulty level.
If not, then I'm unclear what you think this shows. Arguably, it would indicate a problem with the game if you couldn't set the difficulty so high that you felt this way. (Since surely someone in the world wants a harder game than you want.)
It isn't perfect, but unless you beat Epi15 and make the perfect move each time, its a You problem and not a game problem
This dude here has played for 13.5 hours and considers himself pro enough to decide the game sucks cuz he sucks at it lol. Meanwhile hasn't even tried the new patch either. I'd love to see the time played of the OP, its probably even less than this persons
Magic the gathering has rng, yet the same names keep coming up as winners. Why is that?