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I am a big fan but I also understand the frustration and share everybody the pain.
However, after it grabs it it will cache the data and you will use the local file so it will be quicker.
There is too much data to have it all stored locally. Even a region of the map would be massive so not really feasible to store as the vast majority of it you would never use.
It's nothing like Google Maps, I'm afraid. Its more than a short delay - sometimes up to a minute until it is remotely playable, then zoom out - another minute, it's brutal at times.
Also, I've said before, as you know, that the caching seems to not make much difference at all.
D:\xxx\steamapps\common\Command - Modern Operations\WW\Cache
It looks that its limited to 2,83GB (my drive has 98GB free).
I want to use more space for saving textures.
BTW: last patch is installed (from the matrix forum) on the steam version.
However when I cannot locate any detail to find my own street. The road layouts are highlighted, but there is Sentinal-2 no imagery or place name details for Nonsuch park, North Cheam, Stoneleigh etc. The details never appear, after 10 minutes of waiting. Guys: Epsom is not even identified. Zooming out, and Back in again recovers some detail to make out general green and Residential detail, but town names never do appear. (I guess that not so important for Tactical Gameplay)
What sort of Map performance should we be expecting - I was hoping for basic Google Maps type performance.
I can understand that Scenario should identify map regions and areas, relevant to the scenario, and preload detailed map tiles for the regions and cache applicable before starting the scenario. And then wait upon Internet, if players moves significantly away form the Area of scenario interests. But basic map details should all be downloaded, and saved as part of core game.
Pretty sure I am going to ditch this and refund over this issue. Disappointing.
Google (and Microsoft with Bing Maps, and Apple etc.) spend literally billions to provide you a "Google Maps experience". Just because you can browse their maps for "free" (ie. you are the product: https://techtalk.gfi.com/if-its-free-youre-probably-the-product/) doesn't mean it's cheap to put together. They spend serious money to purchase the imagery, they spend even more to replicate it into local CDNs to minimize the download delay, and they spend even more on the web applications behind Google Maps, Bing Maps etc.
If you expect us to match that, then we are sorry. We cannot. Neither can anyone else who is not these select few companies.
To our knowledge, the Sentinel-2 imagery that CMO uses is the most detailed public-domain global-scale imagery that can be acquired at a reasonable price (if there is any other contender, we are all ears). Sure, you can buy a very high-resolution photograph of your street block for a few bucks. Now try to do the same _for the entire planet_.
(Also: map tiles that are downloaded are indeed cached for later re-use. Pre-caching the entire area of interest upon a scenario load is not feasible because, depending on the connection available, this could take a very long time.)
Thanks.
I will hang in there. I just wanted to put a CAP station above my House in Worcester Park.