Banners of Ruin

Banners of Ruin

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Prince is too hard
The amount of the damage the prince and his underlings can do feels a little bit much. So far I can only kill the shadows I can't get any furthers. Personally I feel the entire enemy rank being active for the next turn is incredibly OP

Edit:
Long overdue, but I managed to kill the prince. Using mostly weasel abilities I was able to poison the enemy down without too much trouble
Last edited by iratethelaptop; Oct 28, 2021 @ 9:00pm
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Showing 1-15 of 41 comments
Voladus Aug 7, 2021 @ 6:34am 
My first try I also got destroyed by this encounter. I just beat him with a single bear on my second try. I got pretty lucky on his traits and the items I managed to get, but it's doable.

You really need a great deal of armor/avoidance for this battle, seeing 2 ranks at the time being active involves a ton of dmg.
Foxador Aug 7, 2021 @ 7:25am 
You just need to plan for it advance.

Get cards with low cost, loremaster or other cards that give you other cards. Having the armor that makes you immune to one attack makes that fight a lot easier as well since all the damage is spread out.

Prince got me the first time but now I'm taking him out on turn 10.

I personally like having loremaster if you can snag it since you'll get a lot of bonus action points for you guys.

What I found humorous was on my last attempt against the prince, I killed the prince on the first turn. I found this to amusing since his traits say that he can't technically be downed after a certain health limit but I got around it. I used to red powders and then the wolf's sever ability which makes it a insta kill against anything. It didn't really change the fight that much as the prince really doesn't do anything, it's his guards that do the work. I still found it amusing though.

Other good ability to have is the mouses 'exertion' ability. This lets you take a card out of your discard pile and put it back into your hand.
pking35 Aug 9, 2021 @ 1:32am 
Had a fun fight with the prince. Had a weasel that had been stacking taste for blood all game, so could open fights with 132 stacks of bleed. So first turn knocked prince armour down then applied the massive bleed. On the 2nd turn got the card for another char that hits for 3 damage per stack of bleed + had momentum, so was hitting 6 damage for each stack of bleed. The fact that damage gets redirected to random kings guard was very handy as wiped em all out with all those 6 damage hits getting redirected to them, then prince died.
PudgyElderGod Aug 9, 2021 @ 11:19am 
Honestly, the prince and everything leading up to it is mostly fine. It's the +1 to stamina cost that just feels unfair.
Saeko Aug 9, 2021 @ 4:42pm 
Originally posted by PudgyElderGod:
Honestly, the prince and everything leading up to it is mostly fine. It's the +1 to stamina cost that just feels unfair.

I have beat him one time cheesing the + 1 acid talent every card you play with + 1 blood one same character with the card + 1 acid every new effect on, that was easy fight, but if you have bad talent or normal one, the + 1 cost is killing you and narrow even more the strategy of deck building so i totally agree with you !
Saeko Aug 9, 2021 @ 8:12pm 
Just finished my second run with 2 bear lvl 8 for starter ! can watch the prince at turn 15 !

https://steamcommunity.com/profiles/76561198007665481/home/

added first win too screen too.
Last edited by Saeko; Aug 9, 2021 @ 8:16pm
Ness Aug 9, 2021 @ 8:50pm 
I didn't really find prince that hard. Just faced him for the first time an won even not knowing what to expect. did lose one of my team of 5 but still it wasn't even close I won without issue. I just focused on the back line weak guys first then the gladius then the other kingsguar. Having that car that matches armor with an opponent is handy so i can keep refreshing armor for my guys but it really didn't seem that bad https://i.imgur.com/26MVLMg.png
iratethelaptop Aug 9, 2021 @ 9:35pm 
I feel a lot of it is luck based tbh, the right cards, cards drawn in the right time, and the opponent attacking the right targets. I am curious if you tried doing a run again what would the chances of getting a similar win? After the first turn I usually have allies either dead or with no health or the stamina to make an effective counter attack
Saeko Aug 9, 2021 @ 9:39pm 
Originally posted by iratethelaptop:
I feel a lot of it is luck based tbh, the right cards, cards drawn in the right time, and the opponent attacking the right targets. I am curious if you tried doing a run again what would the chances of getting a similar win? After the first turn I usually have allies either dead or with no health or the stamina to make an effective counter attack
You right, in my first game today i have try 2x bunny and after the second fight 1 bunny was dead already and after the third fight that was game over !

But in a card game, its normal to have good or bad luck plus with the A.I who is based on random and not a real strategy !
Allie Boballie Aug 10, 2021 @ 12:26am 
I just got to him the first time with two hares and a deck fully built around flipping characters to the inactive lane t.t
Oh well. Seeing your successes has me ready to go back in.
iratethelaptop Aug 10, 2021 @ 7:29am 
Originally posted by Vatra:
I just got to him the first time with two hares and a deck fully built around flipping characters to the inactive lane t.t
Oh well. Seeing your successes has me ready to go back in.
Inactive lanes? The prince boss fight has no inactive lanes. Front and back lanes are active
holy-death Aug 10, 2021 @ 7:56am 
I had a pretty good attempt - killed both Shadows, a Shieldbearer and almost killed another member of the King's Guard).

My weakness was them moving my guys around (making Bastion useless) on top of massive Hamstring damage, which killed one of my guys. I took "Blood Pact" Oath, so it ended then and there.

Maybe I could've won, because I had a massive Bloodthirsty Beaver (239 health), but now I will never know. One upside is that I got a truckload of points, so I leveled Weasel from 1 to 4 and Beaver from 1 to 7 (I got two in my party, maybe that's why).

One (and pretty big at that) downside of that fight is making Will even more of a dump stat: you are much better off putting everything (or almost everything) into Stamina.

I did that in this run on "accident", mainly because most of my cards were pretty Stamina-heavy, everyone got Superior Heavy Armor, running with 3 character and I didn't get any good cards requiring Will. However, knowing how big are the penalties to Stamina in this fight there is absolutely no reason to focus on Will, evenmoreso considering that Will is a limited resource.

Still, the game continues impressing me.

I thought I "won" the game the first time, when I defeated the Warden. Then I got new bosses on my second run (and got killed by the first one), and now - after breezing through most of the game - my campaign with the seemingly unstoppable, broken deck got stopped by the actual boss.

It kind of puts the whole "deckbuilding the most broken deck possible" into perspective.
vazhatavberidze Aug 11, 2021 @ 10:42am 
He can be challenging if you go in blind, but is easily dispatched on the second run. Spymaster needs a boost though, complete pushover for dps decks.
Garamoth Aug 16, 2021 @ 9:44am 
I think the key to beating the Prince with any build is to hire a bunch of dudes just before the final fights. You'll get some meat shields and extra stamina points to keep your strategy going despite the higher card costs and huge attacks.

The only issue is if you're commited to a solo run. In that case, you better have planned ahead with vigor and stamina effects and have ways to generate tons of armor.
Last edited by Garamoth; Aug 16, 2021 @ 9:46am
Scree Aug 16, 2021 @ 11:40am 
I find the fight a bit over the top. You really have to luck into the right cards/characters and it favors loading up on party members to avoid the stamina cost increase. I think I might have won my last go around had I not had the higher stamina costs.

The fact they all get to attack simultaneously or the cards cost 1 extra stamina is a bridge too far. I'd prefer one or the other.

That said, this game really lacks meaningful endgame as the variety of encounters is low.
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