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I indeed noticed it first during the tutorial and was thinking that to be the reason, but in the meanwhile I've also noticed it in Skirmish mode.
adding a fourth rules inconsistency:
4. Figthing as Baratheon against Martell. Martell conquers Storm's End from me and converts my ship in port. Later I launch an attack on Storm's End from Dragonstone and win but Martell has played Arianna Martell as house card, hindering me to enter the land area. Storm's End is now uncontrolled. The Martell ship in port should be destroyed, yet it is not the case.
(Rules: Ships left in a Port that is connected to an uncontrolled land area are immediately destroyed. (with exception of home area's))
Thanks for sharing. I've added it to the list on the post above.
In addition: wrong work of tides of battles cards
Cards with skull works only for winner.
But in game rules we have this wording:
"...If a player’s Tides of Battle card features a Skull icon, the
opposing player must suffer one casualty regardless of which
player was victorious in the combat..."
5. Player couldn't raid a port (with a consolidate power order on) from adjacent sea.
So please fix it
Same problem here
I haven't yet tried out the Tides of Battles card myself but thanks for sharing. I've added it to the list.
Thanks, I wasn't sure if this would be considered bugs or not. I guess it's wrongly coded in the game so that it falls under the term bugs. I've reported 1 - 6 to them. I will keep you informed as I receive feedback from their side.
In the meanwhile don't hesitate to mention irregularities that you're observing in game.
Friendly and rapid answer.