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There is a player clock (from 1 hour to 7 days) that "determines the total time you have to take actions during a game, if the time runs out you are replaced by a bot".
It's in-game so I guess that if you plan to leave the game to come back a day later you can't and will be replaced by a bot that will finish the game in your place. Unless an option is available like "save your game" but only for private games I suppose. It's an intersting feature, it'd be nice to have it considering the games can last hours...
The current player clock has a min of 1 hr and max of 7 days?
If the released version has the same for life games, then that's too much. I think 5 to 15 mins should be it for live games. Otherwise, the games will drag on for too long.
I think he was thinking outloud how the concept you are asking would work, outside a Play-By-Email.
I'd love to get six friends into an asynch game of this. But if that's not possible, I highly doubt I'd ever get this "to the table."
Asynchronous play is implemented in A Game of Thrones: The Board Game - Digital Edition, but unfortunately there is no notification system in place to warn you of your turn happening unless you have the game client open. While this may change in the future, we recommend that you only use asyncronous play if you will be paying close attention to and checking in regularly on any open games you have.
Might be doable with some clever integration with a phone app if you want something "easy" and basic
https://store.steampowered.com/app/898920/Axis__Allies_1942_Online/