Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The question here is is it worth it? What do you do when you beat the game? I wanna know that because the game doesnt look very story heavy so there is no reason to play it for the "rpg" aspect. There must be some sort of endgame loop.
1) assemble your perfect team/build
This requires a bunch of resources, gems, synergies, time especially to get the perfect super blessed team member. If you want the legendary creatures even more so.
2) ascension
This means you'll have to create a decent load out for a big number of different creatures and compositions. Mostly a time investment as a good item load out and some leftover synergies should carry you through.
3) high depth runs
You'll find the most difficult fights here, monsters are scaled up in health and damage and you'll need a solid team for this.
Generally it's just more of the same, personally it takes too much time to min-max everything (getting the perfect super blessed is incredibly low odds tbh) so just do it as long as you have fun.
You could also stack on traits that have a chance to not use stamina and just unleash the horde lol.
There's good variety in monsters in general. The legendary ones I didn't really use because I don't care about the slow chunky ones, but the standard team would be something like a physical and a magical damage dealer, a cc creature and a healer.
I know someone who was doing funky stuff like making the charging snake (zarkee) do like 500+ damage. I don't even care about magical damage and just unleash the meekras buffed to absurd speeds. There's two synergies that are just baseline great for any build but there's always at least one that you can build around and make something interesting.
I don't think there's any creature that's bad, some are just easier to use and build around than others.
Last question - can you tame that dragon? :)
But yes, dragons are their own race actually.