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DQB2 has a real in-depth story. It appeals to both sandbox building fans and JRPG fans, and is truly cross-genre rather than just claiming to be like a lot of games do. On the downside this combination demands that you complete the story to unlock all building elements, unlike Minecraft which gives most things to you without so much investment. The biggest gripe I've heard from Minecraft fans in the past is the need to go through the roughly 80 hour story to build whatever they want. That's quite a bit of time if all you really want to do is build fancy structures.
Minecraft is more open to co-op playing. DQB2 is almost entirely solo play, and the story is only capable of solo mode. You don't even gain co-op freebuilding mode until about the quarterpost of the game's story.
DQB2 has no mod system, since its a port from consoles. Minecraft has a lot of wild mods to do crazy things or add additional elements. DQB2 is closed. It is what you pay for and will never be anything more.
Best answer though is to play the demo. It's fairly lengthy, 10-12 hours for most, covering about the first fifth of the story. Its certainly in-depth enough to show you what the game is (and isn't) compared to Minecraft. You should know if you like it or not after 2 to 3 hours.
It's awesome and great but also has major flaws that you have to suffer through to get to the good stuff.
Having said that... DQB3 will be a day one purchase for me if/when it comes out so make of that what you will.
If there was a way to just have a procedural generated world with no story and all the villagers plopped in I would be all over that. The Island of Awakening is not doing anything for me, I dont like the idea of separated districts etc.
now, again while the villagers, are always so many cutscenes, and after, sometimes BOSS will blow up half of your land with a giant TREE, or pollution too
but still good because can create beautiful universe, The World is your pearl too, and can be an assassin
In the postgame you can use those buildertopia islands, but they don't allow you to build a bridge between the ship and the main land and you can't use the weather cards to change the weather especially the storm on unholy holm.
This modifies the save files to add/remove items. Works on Steam as well but I've never tried it. Probably also works on Gamepass version. I'm not sure it would do all the same things the PC cheat engine would do, but I've seen some bizarre photos from people who have used it to do things you can't normally do in the game.
DQB2 would be a lot better than Minecraft however co op is restricted to isle of awakening.
If you want a lot of modding, or a lot of co-op play, or instant access to full creative mode, then DQB2 is probably going to frustrate you in those ways.
But if you want a game where you can build and be creative like Minecraft, but it has a much better story, a more engaging adventure with "zelda-like" exploration, a satisfying RPG progression, more intelligent NPCs with distinct personalities (sort of Animal Crossing-like), whole systems for essentially building towns/colonies, recruitable characters, a ton of objectives and/or achievements to complete, and a steady trickle of new decorations, tools, and block types to keep you searching for more, then you might---like me---find DQB2 to be a lot more engaging.
It's not flawless, as there are some fair nitpicks with it, but I start getting bored with MC the longer I play it whereas DQB2 keeps things interesting for a long ass time.