DRAGON QUEST BUILDERS™ 2

DRAGON QUEST BUILDERS™ 2

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arejang Dec 31, 2019 @ 1:00am
This game has vertical farming! LOL
https://www.screencast.com/t/EE3pmay9

Just in case anyone wanted more space for stuff. I had no idea this was possible. Only after reading someone's recommendation to build vertically for normal buildings and the thought popped in my head if I could apply the same principle for farmland? Yes. the answer is yes.
Originally posted by AH-1 Cobra:
What you could do, is integrate the farms into bigger structure, and have them elevated on the roof of something like a fortified building that's monsters can't get to. This way farm space, and space for structures don't compete with each other for coverage.
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Showing 1-15 of 15 comments
ritt5220 Dec 31, 2019 @ 6:36am 
Does it keep the ants from getting to the crop during attack?
EmpressMelanie Dec 31, 2019 @ 7:14am 
Originally posted by arejang:
https://www.screencast.com/t/EE3pmay9

Just in case anyone wanted more space for stuff. I had no idea this was possible. Only after reading someone's recommendation to build vertically for normal buildings and the thought popped in my head if I could apply the same principle for farmland? Yes. the answer is yes.

Very clever! I gotta try this is playthrough 2. Furrowfield the city in the sky.
TJ the HedgeScout Dec 31, 2019 @ 7:45am 
Don't they need sunlight or is it just water and clean earth?
arejang Dec 31, 2019 @ 7:57am 
Originally posted by ritt5220:
Does it keep the ants from getting to the crop during attack?

This is an interesting question that i wish i could test, but the ants usually die before they can clear the bottom floor. They would need the ability to climb ladders.



Originally posted by TJ the HedgeScout:
Don't they need sunlight or is it just water and clean earth?

Just water, clean earth, and whatever the game specifies when they first introduce the crop to you, like the sticks for tomatoes. I've actually built a third story now and harvested crops from all three floors multiple times. I'll post the current setup later tonight.
arejang Dec 31, 2019 @ 8:00am 
Originally posted by Glory:
Originally posted by arejang:
https://www.screencast.com/t/EE3pmay9

Just in case anyone wanted more space for stuff. I had no idea this was possible. Only after reading someone's recommendation to build vertically for normal buildings and the thought popped in my head if I could apply the same principle for farmland? Yes. the answer is yes.

Very clever! I gotta try this is playthrough 2. Furrowfield the city in the sky.

Lol i love it.
lilisaur Dec 31, 2019 @ 8:13am 
Should be safe from ants. Monsters can't climb ladders and no monsters in Furrowfield can jump that high. (But more ladders advised because one is a bottleneck for all the farmers.)

Plants don't need sunlight. You can grow them indoors or in a cave just as well. The drawback is they don't get the benefit of rain so they have to be watered by other means.
arejang Dec 31, 2019 @ 10:41am 
Originally posted by lilisaur:
Should be safe from ants. Monsters can't climb ladders and no monsters in Furrowfield can jump that high. (But more ladders advised because one is a bottleneck for all the farmers.)

Plants don't need sunlight. You can grow them indoors or in a cave just as well. The drawback is they don't get the benefit of rain so they have to be watered by other means.

I got similar recommendations from somewhere else. I haven't paid close enough attention to the details, just built this as proof of concept. So there are additional tweaks i need to add to make this work viably. Do villagers not work the fields on rainy days?

I initially only built this farm 3 blocks tall because that's how high i could place a single block using jumps, but i think i can do better if i simply built a kind of scaffolding to use as a platform to keep going higher. I think 4 or 5 blocks high per floor would give most plants as well as the camera enough room to work in.

I wonder if making a moat per floor is a viable idea for my vertical farm. I don't know if water is consumed in this game. I haven't tested the effects of water under a roof. Haven't really had to replenish water for my sugar cane farm but it's also not under another floor of crops. So it has ready access to rain.
Last edited by arejang; Dec 31, 2019 @ 10:42am
lilisaur Dec 31, 2019 @ 11:26am 
NPCs generally stay indoors on rainy days. Your farmers will typically hang out in a Barn and scavenge for basic materials by making an action like digging in the ground.

Water is never consumed for plants, fountains, water wheels, etc. Tilled Soil (or Tilled Humus) next to or under a water block will automatically be watered. Whether you're making a watering spot (moat) or irrigation channels on your higher levels, keep in mind you'll need a block under the water to keep it from falling down - that might push it to four or five blocks between levels. You can experiment with it to see what works best.
Last edited by lilisaur; Dec 31, 2019 @ 11:26am
arejang Dec 31, 2019 @ 2:19pm 
Originally posted by lilisaur:
NPCs generally stay indoors on rainy days. Your farmers will typically hang out in a Barn and scavenge for basic materials by making an action like digging in the ground.

Water is never consumed for plants, fountains, water wheels, etc. Tilled Soil (or Tilled Humus) next to or under a water block will automatically be watered. Whether you're making a watering spot (moat) or irrigation channels on your higher levels, keep in mind you'll need a block under the water to keep it from falling down - that might push it to four or five blocks between levels. You can experiment with it to see what works best.


Do you mean a block above the water so it doesn't spill out the sides? And how do irrigation channels work? Do i alternate lines of water with crops?
arejang Jan 1, 2020 @ 12:35am 
This is what it looks like right now. I've set up 3 floors of farmland with the beginnings of a 4th floor possibly. It may not be the most efficient but I like how it ended. It has entrances to all floors and I might possibly add a third with a possible moat around a few of them to see if it helps things move around better.

https://www.screencast.com/t/J7lxRtCwdhS7
SourceUnknown Jan 1, 2020 @ 6:11am 
I have my whole base in Furrowfield levatating off the gorund by about 4 blocks with only one way in.... helped a bunch when I would get attacked! The only problem I had with vertical anyhting was building a 3 story floored home and having pathing problems... otherwise, everything else worked.
Asra Jan 1, 2020 @ 9:45am 
I just used the castle walls from the clean water spot. No monster can break that wall, except the boss.
The author of this thread has indicated that this post answers the original topic.
AH-1 Cobra Jan 1, 2020 @ 7:58pm 
What you could do, is integrate the farms into bigger structure, and have them elevated on the roof of something like a fortified building that's monsters can't get to. This way farm space, and space for structures don't compete with each other for coverage.
arejang Jan 1, 2020 @ 8:06pm 
Originally posted by crimsonedge11:
What you could do, is integrate the farms into bigger structure, and have them elevated on the roof of something like a fortified building that's monsters can't get to. This way farm space, and space for structures don't compete with each other for coverage.

This is effin brilliant. I wasn't even asking for an answer, but you answered it.
EmpressMelanie Jan 1, 2020 @ 8:47pm 
Definately took some notes from this thread, I likes it.
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Date Posted: Dec 31, 2019 @ 1:00am
Posts: 15