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However, I find the DQB2 story to be a little weak for the first third of the game. By end of game its actually pretty good, deep and thought-provoking, but it kind of meanders through the first two story islands without much of a main goal (ie, saving the world from some bad guy as typical for RPGs.) Fans of the Dragon Quest series get hooked on DQB1 right from the start, by dropping you into a familiar location (Cantlin) against a familiar bad guy (the Dragonlord.) DQB2 takes a while to build up to that hook.
Almost everyone seems to agree that DQB2 is also a good deal less difficult than DQB1 was. In particular, there is almost no penalty for dying in DQB2, while you'd drop half your inventory in DQB1. The boss fights also can't really be lost except though carelessness in letting yourself get hit by attacks. Golem can easily destroy the Cantlin base in DQB1 (and probably does first time you face him); you can leave the first boss alone in DQB2 for about 20 to 30 minutes and he'll stall out with about 20% of the base remaining. Arguably easier to beat him than to lose to him.
Awesome, that's exactly the kind of info and detail I was looking for, thanks! :)