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DQB2 is much easier than DQB1. DQB1 makes you drop half your inventory when you die but no such penalty in DQB2, and can save almost anywhere. You can also fall from a greater height without injury and better suffer hunger pains. There's alot more food and healing materials to makeit even easier. There also aren't any difficult timed challenges like the PS4 DQB1 had, so you can take your sweet time without having to rush to clear the challenge.
The story is better overall, but not as tightly integrated to the DQ1 story as DQB1 was - it only aligns closely in the second half of the game and many of the locations are invented for the game while most DQB1 locations were based on DQ1 locations. DQB1 operates as four independent chapters, but the islands of DQB2 can be revisited and even the residents of these islands can interact with each other to some degree. Your home island doubles as the Terra Incognita of DQB1, so the "sandbox mode" is better integrated into the story and across chapters as well.
You can also share your work in DQB2. The game features a photography element and you can post photos in game to a Noticeboard (which has a website, https://en.dragonquest-builders.com/ ). They even run contests for the photos. You acan also share your island with others to visit and ogle at your creations. There is limited multiplayer, but its really not so great. (And for Switch of PS4 version, you need the online subscriptions, Switch Online or PS Plus, to make use of the multiplayer mode.)
Let's go for a ridiculous amount of hours of building
You can but it's more harder during the storyline than in post game i think.
The quests allow you to unlocks recipes but they are pretty limited because they are they are related to the story. It's kind of a huge tutorial (plotline of 60 hours min lel)
And when you finished the plotline, you can unlock them all the rest just by playing as the way you want, no more rules or NPC requierements.
Terra Incognita from DQB1 worked in similar fashion. You got more building material with each chapter you finished (wood with Cantlin, stone with Rimuldar, iron with Kol, and castle with Tantegel if I recall)
The general advace about not doing too much on Terra Incognita in DQB1 before finishing the last chapter applies to DQB2 as well. Once you've got everything, you can do more elaborate designs. You want to make a simple wood-only house? Sure you can do that right after the first chapter either game. Want to mix wood, stone, and castle parts standing on an angled base? Then you need to work though more of the story.