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2. Never understood why there isn't an option for it, I'll consider adding it.
3. In Mouse Options you can turn off Prescale Mouse Movement and then it's even on either axis.
LZdoom has a bit more usability features than GZdoom, dunno why. Things like borderless window, while GZ still doesn't support it.
GZdoom 4.5 fixes scaling issues, but they went too far with the vulkan updates or something, and it runs terrible on low end systems that can't handle whatever they bloated up. Supposedly it works fine on powerful systems, but there is no excuse for 30 FPS and stuttering in doom. The game was designed to run on a 486, and has been ported to super nintendo, so the gzdoom developers are smoking crack with their new updates. Hell, they even removed texture compression, which is really stupid. I'm not a fan of 4.5, or the whole 4 series. Seems to have gone progressively downhill with vulkan, which isn't making anything better.