Panzer Corps 2

Panzer Corps 2

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Crashes Crashes all the time :-(
Hello, I am quite disappointed with the current situation.
I'm a fan of the 5 star series, but the recurring crashes annoy me extremely.
I bought the Field Marshal package because I had trust, unfortunately wrongly.
I have been playing for about 90 hours, but always have crashes in the Italy, Kursk campaign and cannot play a scenario.
No response in task manager by loading screen.

Configuration: Nvidia GTX 770
Intel I5
Win 7
Última edição por Panzerbüchse; 5/abr./2020 às 5:08
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Jizzlobber 5/abr./2020 às 5:52 
Do you have the latest video driver?
Panzerbüchse 5/abr./2020 às 6:05 
Yes, Driver 445.75
rudankort  [desenvolvedor(a)] 5/abr./2020 às 10:59 
Sorry you are having problems.

You are on version 1.0.7 now right? (It is displayed at the very bottom of the main menu screen)

Will it help if you delete this folder:
Documents/My Games/Panzer Corps 2/Cache

Could you please post here what the crash report window contains?
Panzerbüchse 5/abr./2020 às 12:33 
I use the actually version 100.07 and the folder "Cache" i have deleted ca. 20 times



Unreal process has crashed

LoginId:62daea3d483289f5f30b5a83eb21c98e
EpicAccountId:

LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - 'REMOVED')

PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::GetQueryData()
PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::RHIGetRenderQueryResult()
PanzerCorps2_Win64_Shipping!TSet<TTuple<FPrimitiveComponentId,FPrimitiveFadingState>,TDefaultMapHashableKeyFuncs<FPrimitiveComponentId,FPrimitiveFadingState,0>,FDefaultSetAllocator>::EmplaceByHash<TKeyInitializer<FPrimitiveComponentId const & __ptr64> >()
PanzerCorps2_Win64_Shipping!FSceneRenderer::FenceOcclusionTests()
PanzerCorps2_Win64_Shipping!FParallelCommandListSet::NewParallelCommandList()
PanzerCorps2_Win64_Shipping!FSceneRenderer::ComputeViewVisibility()
PanzerCorps2_Win64_Shipping!FDeferredShadingSceneRenderer::InitViews()
PanzerCorps2_Win64_Shipping!FDeferredShadingSceneRenderer::Render()
PanzerCorps2_Win64_Shipping!FRelevancePacket::RenderThreadFinalize()
PanzerCorps2_Win64_Shipping!FRHICommand<FRHICommandBeginRenderQuery,FRHICommandBeginRenderQueryString1774>::ExecuteAndDestruct()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
PanzerCorps2_Win64_Shipping!RenderingThreadMain()
PanzerCorps2_Win64_Shipping!FRenderingThread::Run()
PanzerCorps2_Win64_Shipping!FRunnableThreadWin::Run()
rudankort  [desenvolvedor(a)] 5/abr./2020 às 13:23 
Okay, cache has nothing to do with it, so deleting it again is not going to help. Unfortunately, all crashes which say "Unreal Engine is exiting due to D3D device being lost." are low level issues between Unreal Engine and hardware, and there is little we can do with it from our code.

What could help on game's side is to change "target fps" setting in Options (try to set it to minimum - will it be any better?), "window mode" and "tessellation".

Otherwise, there are a number of things which you could try. Can you turn on debug mode for your video card? Will it help?
https://www.evga.com/support/faq/FAQdetails.aspx?faqid=59594
Última edição por rudankort; 5/abr./2020 às 13:24
Panzerbüchse 5/abr./2020 às 14:03 
Okay, thanks for help, i will try your changes and will look whats happend. i hope this will not end in sadness.
Polecat 12/abr./2020 às 5:43 
Same issue here. Constant freeze and crash after one maybe two turns in every scenario. Game unplayable for me.
rudankort  [desenvolvedor(a)] 14/abr./2020 às 8:52 
Escrito originalmente por Polecat:
Same issue here. Constant freeze and crash after one maybe two turns in every scenario. Game unplayable for me.

Are you also getting "Unreal Engine is exiting due to D3D device being lost." error?
7007707 27/set./2021 às 10:34 
Same issue here. Constant freeze and crash after one maybe two turns in every scenario. Game unplayable for me.
bushviper 30/out./2021 às 14:28 
had the same thing happen ended up uninstalling it after reinstalling to see if it fixed it....that didnt even work so itso n the shelf sad i loved this game
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