Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
You are on version 1.0.7 now right? (It is displayed at the very bottom of the main menu screen)
Will it help if you delete this folder:
Documents/My Games/Panzer Corps 2/Cache
Could you please post here what the crash report window contains?
Unreal process has crashed
LoginId:62daea3d483289f5f30b5a83eb21c98e
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - 'REMOVED')
PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::GetQueryData()
PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::RHIGetRenderQueryResult()
PanzerCorps2_Win64_Shipping!TSet<TTuple<FPrimitiveComponentId,FPrimitiveFadingState>,TDefaultMapHashableKeyFuncs<FPrimitiveComponentId,FPrimitiveFadingState,0>,FDefaultSetAllocator>::EmplaceByHash<TKeyInitializer<FPrimitiveComponentId const & __ptr64> >()
PanzerCorps2_Win64_Shipping!FSceneRenderer::FenceOcclusionTests()
PanzerCorps2_Win64_Shipping!FParallelCommandListSet::NewParallelCommandList()
PanzerCorps2_Win64_Shipping!FSceneRenderer::ComputeViewVisibility()
PanzerCorps2_Win64_Shipping!FDeferredShadingSceneRenderer::InitViews()
PanzerCorps2_Win64_Shipping!FDeferredShadingSceneRenderer::Render()
PanzerCorps2_Win64_Shipping!FRelevancePacket::RenderThreadFinalize()
PanzerCorps2_Win64_Shipping!FRHICommand<FRHICommandBeginRenderQuery,FRHICommandBeginRenderQueryString1774>::ExecuteAndDestruct()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
PanzerCorps2_Win64_Shipping!RenderingThreadMain()
PanzerCorps2_Win64_Shipping!FRenderingThread::Run()
PanzerCorps2_Win64_Shipping!FRunnableThreadWin::Run()
What could help on game's side is to change "target fps" setting in Options (try to set it to minimum - will it be any better?), "window mode" and "tessellation".
Otherwise, there are a number of things which you could try. Can you turn on debug mode for your video card? Will it help?
https://www.evga.com/support/faq/FAQdetails.aspx?faqid=59594
Are you also getting "Unreal Engine is exiting due to D3D device being lost." error?