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Part of this is that the more complex objectives tend to fragment your army more than simply moving your blob across the map to the final objective.
Part is that many of your units are inferior at this stage. (German re-armament was still formative). Russian-supplied tanks and air units are very formidable.
Part is learning how to best anticipate "stupid" AI allied Infantry vacating your carefully laid support units.
I will add that I too experienced some level of frustration on my first go-around. "WHY!!! did you move away from my artillery support!!!??" But I'll also say that once you become more familiar with rhythm of this DLC, that frustration will turn to satisfaction as you take down their superior units and turn defeat to victory, It took me a second playthrough to appreciate the particular nuances that SCW offers.
Also almost every item you will have, will be inferior to the enemy, so you must capture and use their stuff (t-26 will be better than anything you get in the entire scw, so get a unit or two asap and than keep your stockpiles up by capturing them as much as possible, same for trubia, bt5, unl-35, aac, ba-6 and even for artillery - oh, and hope you did take the detour to the rock and the other "hidden" cache.)
The bonus objectives are just that, bonuses, you do not have to get them, just accept you will miss some stuff, not much, since you can fail 5 of them and still get everything, so losing a few of them is not a big deal, also you do not need all stuff you can buy with cp, yes, the free captured items are nice, but you can capture it yourself. The only really good catch is the verdeja gift unit,m and the special hero, and even that gift will be just good unit in the next campaign, and mostly average in the third, and probably obsolete from '41, so get if you can, but mostly just flavor lost, if you fail to get it, only the hero is what worth it over anything else.
Merida and Toledo (map after Merida) are the only challenge.
Second, there is an MOD out there called SCW No AI..there you can buy and use spanish infantry and the stupid AI is done. If you dl you have to activate the mod within the Game through Mod Manager.
This way you can bring experienced Infantry to the next DLCs.
I guess I will also have a look at the No-AI-Mod. Not sure if this will make the DLC too easy... However, since I am more looking for a relaxing game and really want to avoid any further frustration with PC2 (because it really ruined my experience with this game I liked so much before), it could be worth a try.
https://www.youtube.com/playlist?list=PLrGILJcqTblXIf6XVlUzmmJYtMcgPjvka
I hope it might give you some insight on how to not only beat the SCW DLC but farm the life out of it :D.
I also tried the No-AI-Mod, and this thing is indeed a game changer. It turns this previously frustrating DLC into a great and enjoyable experience. Finally feels like the original PC2 base game again. :)
Infact, where are mods found at all?
https://steamcommunity.com/sharedfiles/filedetails/?id=2314075159&searchtext=
Try the mod forum at slitherine.com for mods.
https://www.slitherine.com/forum/viewforum.php?f=597
Edit: Added link.