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Turning off random hero generation DOES NOT affect:
1. Importing your roster of heroes.
So if you have a nice cadre of heroes you are very fond of, but feel you are starting to get too many and want to 'turn off the valve'... this totally works just fine.
2. Pre-set CORE roster of heroes.
As part of the promise to allow players to jump into any DLC independently, you probably noticed the roster of heroes that comes with the pre-made CORE is slowly inflating and slowly growing in strength as the Axis Operations continue. This is to maintain a power level on that force that should allow it to comfortably play the campaign. Turning off random heroes, you still have this powerful roster to rely on to boost the power of your army (they just won't be joined by any more random new heroes!)
3. Commendation Point special rewards.
These heroes are optional by nature (you always get a choice if you want them or not, provided you have accomplished enough bonus objectives to acquire them). They will still be available to acquire, or opt out of, regardless of setting a campaign to 'no random heroes'
In this way, turning off random heroes tries to be mindful of the power boost that comes from heroes, and maintains some of it with imported/preset/CP rewards heroes.
Ok, with this new negative General trait you got me. I didn´t noticed yet. Capping my legion of heroes, gathered due the course of 3 AO DLCs so far, to only 1 per unit AND gaining 2 more General trait points to spend for whatever me suits is a very nice new feature, indeed!
This way I can carefully select the most useful heroes for my units one by one and don´t have to bother with way too much random heroes all over the place (or units).
Thank you for the kind advice, Kerensky.
When I said 'a few people' you were specifically one (but not the only) person I was referring to. ;)
This post is for you! =D
If I could get my way it would be super cool to have an advanced option that could let me pick which heroes could show up in a campaign. Being only able to get the heroes I would want to see would be awesome to see. Whether that's just a bunch of meh ones or for the times I want to just get nothing but the best it could be really fun to mess around with. That's probably my favorite thing with PzC2 is how much flexiblity I have when starting a campaign. The replay value is just so massive I've sunkem more time into PzC2 than I ever did PzC1.
I kinda assumed that. 😄 Well, that's a pretty nice customer service.
Each scenario you get a new hero, BUT you do not assign it until a base number of scenarios have occurred. Say you feel that you should only get one every 3rd scenario. At that point you go in and CHOSE which of the 3 you have gotten you want to keep. The other 2 you dismiss for 1000 prestige points each. NET effect you get 1/3 the number of heroes AND a choice of which ones to keep. This will slow down the total number of heroes while leaving it alone for those of us that want it as it is. I am not saying you are wrong all I am saying is the game ALLOWS us to make it play out the way we want somewhat. Any major rework will take that away. IF you need to rework it then do it as MODs so we can choose what we want.
For those of you truly hardcore players you can superglue your hands to your desk and use your face to manipulate the mouse and keyboard, totally up to you. Don't take them away for those who want them when you have all the options to ignore them. Just my 2 cents.
I agree Droogan. My point was IF you want to limit the total you get YOU can already do that. The game can be customized to what we each want to play. If there are things you do not like do not use them... IF you like heroes but feel we get too many try what I suggested. But to FORCE what you want onto others is wrong.
Second this. (Technically "third this" I guess after Boredflak. lol)
As your recommendation aptly points out some creative choices when setting up your campaign/scenarios can go a long way to customize the experience you want.
But it would have to exist as an alternate option and would be unlikely to replace the default 1 hero per scenario default. Because the power of choice is definitely going to cause a power spike, which probably means less access to total hero count. 1 or 2 or even 1 per 3 scenarios only.