Panzer Corps 2

Panzer Corps 2

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Alberto  [developer] Dec 10, 2020 @ 7:35am
Panzer Corps 2 - v1.1.14 Update
We're releasing the update accompanying the imminent release of Axis Operations - 1940.

Are you ready? Full changelog down below.

Changelog:

Bug fixes:
- Fixed script issues in 1939 related to German localization
- It is now possible to purchase organic transports for captured AA units in SCW
- Engineers now properly speed up entrenchment of adjacent units
- Soviet motorcycle now has soviet soldiers attached to it
- DK motorcycle now has CloseFighter trait, like all other motorcycle recons
- Famous and Legendary heroes now award correct prestige bonus. Also, removed hard-coded numbers from trait icons.
- Fixed SkilledRecon and ExpertRecon traits
- Fixed LastStand trait
- Fixed availability of organic transport for South African units
- JPG screenshots are now properly deleted together with the save
- Various other small fixes and tweaks

Gameplay changes:
- Deadly Grasp trait now works between the player and AI ally
- Split, Merge and Swap commands can now be taken back too if "movement only" undo mode is used

- Added four positive and four negative player traits:
-- Meticulous Planning. All ground units get two movement actions instead of one, which allows them to move in two steps (without increasing the total amount of movement points
-- Force Concentration. Can assign one extra hero to every unit
-- Terrain Expert. Friendly units get +1 base entrenchment in any terrain, even in open ground and when crossing rivers
-- Aggressive Deployment. Friendly units do not lose their attack action when deploying from organic transports
-- Arrogant. Does not get any combat predictions
-- Force Dispersion. Can assign maximum 1 hero per unit
-- Ruthless. Never accepts surrender
-- Slow Reaction. Friendly units do not shoot back when attacked by the enemy

- Added new special challenges (selectable in Advanced Options when starting the game):
-- Mass desertions. Every unit has a 50% chance to lose 1 point of strength at the beginning of its turn. For elite units, this chance decreases by 10% with each star.
-- Berserk Rage. Enemy units gain +1 attack and +1 defense for every point of strength they lose
-- The Collector. Cannot purchase or upgrade to unit types which are already present in the army
-- Army of Cowards. Units attacked by the enemy will always retreat, no matter how many losses they took.
-- Uphill Battle. With each passing turn, enemy units get slightly stronger by gaining a small bonus to attack, defense, accuracy or initiative.
-- Heroic Showdown. At the beginning of the battle, each enemy unit on the map is assigned a random hero

UI:
- "General Edition" and the DLCs are now displayed in the game's Main Menu
- Disbanded units no longer show up in "killed units" list
- "Limited deployment" warning now appears only on deployment phase
- Deployment phase panel will now disappear immediately when the AI opponent moves first
- The shop will now display units using the right skin for the current scenario
- The game will now remember the last entered commander name, and will fill it in the commander selection screen by default
- It is no longer possible to extend unit list beyond the right screen border
- Units in reserve are no longer included in the mission result screen

Graphics
- Reworked road implementation. Roads are now less likely to get lost in relief and consume less resources
- Improved memory usage on large maps (like Kursk)
- Improved loading speed of some maps

AI:
- Made several fixes in the implementation of "guard unit" order

Random maps:
- Random maps can now use Southern Europe and (occasionally) Africa locations

Multiplayer:
- Implemented tournament support (beta)

Other:
- Implemented Steam Workshop support
- Added mod manager to the Main Menu (MODS -> MOD MANAGER). The Editor is also invoked from MODS submenu now.
- Improved implementation of Gamma Correction option. If game image looks too light/washed out for you, try to reduce the gamma below the default.
- Added an option to show movement arrow outside movement zone. This allows to easier plan movement to remote locations.

Editor:
- Fixed item size in "Place Units" list resetting in some cases
- Added missing flags for Condor Legion, Communist Spain and Denmark
- Added a safeguard against the Editor starting minimized when window position settings in Registry get messed up
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Showing 1-15 of 15 comments
jkmarty Dec 10, 2020 @ 7:41am 
great update for this awesome game, THX
RivvenDarke Dec 10, 2020 @ 1:01pm 
- Implemented Steam Workshop support

That should have been in font size 72..... awesome!!
WookieeDavidson Dec 10, 2020 @ 3:21pm 
how do you add items to the steam workshop?
rudankort  [developer] Dec 10, 2020 @ 4:35pm 
Originally posted by Davidson:
how do you add items to the steam workshop?

Some initial information has been posted here:
www.slitherine.com/forum/viewtopic.php?f=597&t=102778

More information is coming soon.
Quiggers Dec 11, 2020 @ 1:23am 
Since the update / or the dlc or both. The graphics seem messed up.
On the unit panel everything is blurry as is on the purchase unit screen.
Anyone else having this problem?
Kerensky  [developer] Dec 11, 2020 @ 2:47am 
Originally posted by Quiggers:
Since the update / or the dlc or both. The graphics seem messed up.
On the unit panel everything is blurry as is on the purchase unit screen.
Anyone else having this problem?

Try turning off or changing your Anti Alias settings in video settings. Does that help?
mikeydredd Dec 11, 2020 @ 6:32am 
I had to reload game and re set all my graphics settings, this sorted it
DoGy AUT Dec 11, 2020 @ 7:26am 
Curious but is it now possible to unlock new units while time passes by?

Basically if you set something like one month beeing one turn - instead of one day. So after 12 turns a year would have passed, but you wouldn't get new units. Like the check seems only to be done on gamestart.

Last time I made a very large Europe 1939 Map (max size possible) and my plans where put on hold as I either got all units available from the start or was stuck with stuff from 39 till the end of the game.
Last edited by DoGy AUT; Dec 11, 2020 @ 7:28am
Quiggers Dec 11, 2020 @ 9:23am 
Originally posted by Kerensky:
Originally posted by Quiggers:
Since the update / or the dlc or both. The graphics seem messed up.
On the unit panel everything is blurry as is on the purchase unit screen.
Anyone else having this problem?

Try turning off or changing your Anti Alias settings in video settings. Does that help?

Yes thanks. That seems to have sorted out the blurriness on the images. Changing the AA to minimum, then reloading a game, at which point switching it back to max was fine.
LFarrer Dec 12, 2020 @ 12:23pm 
Crashes every time I load "hot seat" mode. Never did this before. Can it be fixed? It's annoying.
rudankort  [developer] Dec 12, 2020 @ 12:46pm 
Originally posted by LFarrer:
Crashes every time I load "hot seat" mode. Never did this before. Can it be fixed? It's annoying.

Could you please try to manually create a folder with name "Multiplayer" inside [Documents]/My Games/Panzer Corps 2 and see if this resolves the issue?
Keepps Dec 13, 2020 @ 10:46am 
Originally posted by rudankort:
Originally posted by LFarrer:
Crashes every time I load "hot seat" mode. Never did this before. Can it be fixed? It's annoying.

Could you please try to manually create a folder with name "Multiplayer" inside [Documents]/My Games/Panzer Corps 2 and see if this resolves the issue?
I was having the same problem, but with PBEM / online, did this and it fixed it.

[PTG]FrAgmAn Dec 14, 2020 @ 3:59am 
Hi, i can not start any Hotseat ? The Game crashes immediatly. All other Modes work with no problem. Is this a known issue? I reinstalled the Game and deleted before the PC 2 Folder in Documents, but no change.
[PTG]FrAgmAn Dec 14, 2020 @ 4:03am 
The folder "trick" with Multiplayer fixed the problem for me. Thanks a lot
"
Could you please try to manually create a folder with name "Multiplayer" inside [Documents]/My Games/Panzer Corps 2 and see if this resolves the issue? "
Sirecram Dec 14, 2020 @ 5:17am 
Originally posted by Quiggers:
Originally posted by Kerensky:

Try turning off or changing your Anti Alias settings in video settings. Does that help?

Yes thanks. That seems to have sorted out the blurriness on the images. Changing the AA to minimum, then reloading a game, at which point switching it back to max was fine.

same problem here (after the patch update, it was ok before)
after changing AntiAlias setting to minimal and after restarting the game (option is not applied immediatly), it's now ok
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Date Posted: Dec 10, 2020 @ 7:35am
Posts: 15