Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They're not "better" than ground recon. But they do add more flexibility to your army, and a single recon plane can complement your ground recon very nicely. If you get a Double Move hero, that can pair very nicely with your Recon plane.
Ironically, recons are also useful for air defence as well. Want to make sure that the enemy airmen can't touch your Karl Gerat or Gustav gun? Just park a recon aircraft over it, and unless the AI really wants to devote all its fighters to shoot down that recon plane so that it can bring in a bomber, your irreplaceable and un-reinforcable prototype will be safe from air attacks. Whilst any aircraft works well for this purpose, recons are especially useful since they are cheap to reinforce and your other aircraft likely have more important things to do.
One other benefit of recon aircraft over scout cars is that they can reach places where scout cars cannot, due to their greater range. The only reason why I don't use Fieseler Storchen and Bf 109 PRs exclusively for recon is that during inclement weather, I won't have any recon whatsoever. That, and in the early war, scout cars are generally on par with some of the early war Panzers for anti-infantry duties.
How do these Recon AC get experience if they can't attack anything - just by getting shot at??? Or do they get experience from ground units attacking the unit they are overflying?
Using them to protect high value targets because of the one-unit-per-hex limitation of the game, is kind of unhistorical IMHO.
Alternatively, you can convert another aircraft type to recon.
As for using them to protect high-value targets by just parking on top of the hex, yes, it is historically inaccurate and unrealistic. But so is the idea of being able to drag a Gustav Gun with you in every battle from Sevastopol onward* and using it to snipe tanks, infantry, AT, etc. This game isn't intended to be a historical simulation, friend :D.
*If you disband the auxiliary Gustav Gun you are given at Sevastopol before the start of turn 1, you can buy twoGustav Guns for your core force. Now that is definitely not historically accurate!
That's mostly true. Veteran recon planes do benefit by their increased defense capabilities due to hightend enemy inaccuracy, however. For this reason veteran recon planes work to a degree quite good as bait and hit soaker for enemy fighters and fighter-bombers.
2) They can explore the map to give you vision in advance to plan your moves.
3) They can quickly give 10%+ bonus accuracy anywhere on the map where some extra damage is needed
4) They are dirt cheap and allow you to gather early exp for later CAS.