Panzer Corps 2

Panzer Corps 2

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Kerensky  [developer] Jul 9, 2020 @ 1:59am
New DLC FAQ and guide and answers
Hello Steam Forum. I wrote a primer on some of the basics of the new Axis Operations DLC as Steam guide for your convenience.

https://steamcommunity.com/sharedfiles/filedetails/?id=2159694346

Hope you enjoy the Spanish Civil War content, and hope this guide is useful in answering some of your questions.

Good luck in Spain, 1939, and beyond!


EDIT:
Adding this Czehoslovakia AAR to leading post, for players who might be struggling with the unusual bonus objective that starts the 1939 campaign.

https://store.steampowered.com/newshub/app/1072040/view/4407288882333048167
Last edited by Kerensky; Aug 31, 2020 @ 2:24pm
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Showing 1-15 of 37 comments
venom Jul 12, 2020 @ 12:16pm 
In the Toledo mission, allied AI is eating up my prestige points for replacements. Is this intended?
Kerensky  [developer] Jul 12, 2020 @ 1:38pm 
Originally posted by venom:
In the Toledo mission, allied AI is eating up my prestige points for replacements. Is this intended?

Yes it is, because they also feed you prestige from all hex captures as well as when they force an enemy unit to surrender. Sharing with your ally is a two way street. =)
venom Jul 12, 2020 @ 4:02pm 
Thank you for answering. But i tought Francist don't like sharing too much ;)
Kerensky  [developer] Jul 12, 2020 @ 4:19pm 
Originally posted by venom:
Thank you for answering. But i tought Francist don't like sharing too much ;)

Well that all depends what they are sharing... clearly they want to share global world domination!

Although even that is debatable, it is very likely the Axis partners would be at each other's throats after the end of having won WW2. Not quite the same as US vs USSR perhaps though. lol

I have read many a source of Germans looking down upon their southern European partners, and it's highly unlikely two 'master race' mentalities can coexist in Germany and also in Japan.
Last edited by Kerensky; Jul 12, 2020 @ 6:17pm
steelwarrior77 Jul 13, 2020 @ 1:51am 
Is it possible to play the DLC with no turn limit? It would be great, if the no turn limit mode would be added with enemy reinforcements at certain turns over the support time limit. In general in difficulty modifiers it would be great to give the AI more units or prestige...
Last edited by steelwarrior77; Jul 13, 2020 @ 2:10am
Kerensky  [developer] Jul 13, 2020 @ 2:11am 
Originally posted by steelwarrior77:
Is it possible to play the DLC with no turn limit? It would be great, if the no turn limit mode would be added with enemy reinforcements at certain turns over the support time limit. In general in difficulty modifiers it would be great to give the AI more units or prestige...

Seeing as this is one of the primary sources of complaints of scenarios running into infinity... I would suspect this feature to outright be disabled until a better solution can be found to make the new and improved bonus system jive with no turn limits.
steelwarrior77 Jul 13, 2020 @ 2:17am 
Ok, thanks. What about the other suggestions? Looking forward for more of Panzer Corps 2 ;-D
Already now I do not wnat to go back to the old Panzer Corps anymore really like the new features. But especially the encirclment mechanic calls for more turns or unlimited ones...
I am running already a camapign with turn limit - and the +5 strength of the AI - no turn limit would make for quite some action ;-D
As for the unlimited turns problem, you could add a button that allows the player to end the scenario after the oroiginally intended amount of turns, checking which bonus goals were reached at that point, just as within the normal turn limit.
Last edited by steelwarrior77; Jul 13, 2020 @ 2:47am
venom Jul 13, 2020 @ 10:42am 
Originally posted by Kerensky:

Well that all depends what they are sharing... clearly they want to share global world domination!

Although even that is debatable, it is very likely the Axis partners would be at each other's throats after the end of having won WW2. Not quite the same as US vs USSR perhaps though. lol

I have read many a source of Germans looking down upon their southern European partners, and it's highly unlikely two 'master race' mentalities can coexist in Germany and also in Japan.

agree, every totalitarian system needs an enemy to blame for bad economy, war and other crisis.
if one enemy is down, maybe a recent ally wil be next (even if you shared prestige with him before &)
jarod_bellegarde Jul 18, 2020 @ 2:11pm 
Is anyone else having troubles with the Brunete scenario ending? I completed all objectives, but the scenario will not end??? It just keeps going, even in to the 70's and 80's turns...it is from the new DLC Spanish Civil War. I have restarted the whole campaign, and have gotten the same result both times...I have also restarted the scenario itself a few times and it still won't end??? Can anyone help me with this or is it just a bug that won't be fixed for a while??? I would hate to have to start the campaign over again for a third time just to get rid of this bug!!! Any help will be greatly appreciated as I would like to finish off this DLC since it was released!!!
Kerensky  [developer] Jul 18, 2020 @ 3:02pm 
Originally posted by jarod_bellegarde:
Is anyone else having troubles with the Brunete scenario ending? I completed all objectives, but the scenario will not end??? It just keeps going, even in to the 70's and 80's turns...it is from the new DLC Spanish Civil War. I have restarted the whole campaign, and have gotten the same result both times...I have also restarted the scenario itself a few times and it still won't end??? Can anyone help me with this or is it just a bug that won't be fixed for a while??? I would hate to have to start the campaign over again for a third time just to get rid of this bug!!! Any help will be greatly appreciated as I would like to finish off this DLC since it was released!!!

Sorry for the technical issues you are experiencing. =(

It seems to be linked to 'disable turn limit' being at odds with new bonus objective systems.

So you can continue to play uninterrupted...

Instead of hitting 'end turn'

Use the cheat code:

runany Victory 0

to push the game into the next scenario. That should allow you to continue play while we investigate the issue and hopefully have a better solution in the future.


Disabling of the turn counter is not conductive to having a bonus objective system. So something will have to give.

For anyone else reading, I strongly recommend not turning on 'disable turn limit' in any DLC content for the time being.

Each scenario individually is disabling this problematic feature.... but as you and several others have noticed, Brunete has slipped through the cracks and is causing all manner of problems.
Last edited by Kerensky; Jul 18, 2020 @ 3:04pm
ArcturusRising Jul 18, 2020 @ 7:18pm 
I have garrisoned all 5 Seville spaces with Army of Africa units and the mission is not updating.
Kerensky  [developer] Jul 18, 2020 @ 7:46pm 
Originally posted by ArcturusRising:
I have garrisoned all 5 Seville spaces with Army of Africa units and the mission is not updating.

You should have received the visual notification of 'objective complete', which also displays how many CPs you earned, and also your running total.

It comes in the form of a pop up message.
ArcturusRising Jul 18, 2020 @ 10:06pm 
Originally posted by Kerensky:
Originally posted by ArcturusRising:
I have garrisoned all 5 Seville spaces with Army of Africa units and the mission is not updating.

You should have received the visual notification of 'objective complete', which also displays how many CPs you earned, and also your running total.

It comes in the form of a pop up message.

I don't recall seeing the pop up and until the end of the scenario it showed that objective as being incomplete. I had 5 Army of Africa infantry garrisoning the Seville spaces the entire time.
Snowmann Jul 20, 2020 @ 1:40pm 
Bug at Brunete the game never end... ??? HELP...
Kerensky  [developer] Jul 20, 2020 @ 2:03pm 
Originally posted by Snowmann:
Bug at Brunete the game never end... ??? HELP...


It seems to be linked to 'disable turn limit' being at odds with new bonus objective systems.

So you can continue to play uninterrupted...

Instead of hitting 'end turn'

Use the cheat code:

runany Victory 0

to push the game into the next scenario. That should allow you to continue play while we investigate the issue and hopefully have a better solution in the future.


Disabling of the turn counter is not conductive to having a bonus objective system. So something will have to give.

For anyone else reading, I strongly recommend not turning on 'disable turn limit' in any DLC content for the time being.

Each scenario individually is disabling this problematic feature.... but as you and several others have noticed, Brunete has slipped through the cracks and is causing all manner of problems.
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Date Posted: Jul 9, 2020 @ 1:59am
Posts: 37