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There is no penalty as the AI does not get traits or heroes.
So if you do not use them you do not lose anything. If you do use them then you can use them how you want. I personally do not expect or want everyone to want to play the same as myself. Having the ability to try different customizations and trait combos adds replayability which is awesome in my book.
Take Gustav Line scenario: you can spot it on either side then miraculously rail it to the other in a single turn (or two at most). It is a decisive uber-weapon even without heroes.
At the same time, I can't stop myself from USING it.
Yes, it's horribly unbalanced.
Feedback was given in beta, but devs seemed happy with it.
I think you've transposed a railroad gun for a railgun. lol
It doesn't, actually. Gustav is a single entity, and so it always has 10 attacks, no matter whether it's at strength 1 or strength 10.