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But that is about all I know about it.
As for overrun, it doesn’t reset your total move allotment every overrun, just resets WHETHER you have moved. It’s like giving phased movement per overrun.
Could you turn on the hex borders in options?
It does, sadly.
All map borders and supply hexes.
No, you can theoretically overrun until you run out of ammunition. However, the overrun ability only triggers against targets that are nearly dead, unless you have unlocked Steamroller, in which case it'll trigger on any kill (which is what allows you to oneshot 6 units in a turn with a single Tiger).
If map borders didn't work they'd have to rethink the entire system, because the way the maps are designed it'd be stupidly easy to encircle half the enemy force then. They clearly didn't intend for it to be a system allowing grand encirclements and forcing the surrender of the entire enemy army in one go.
FWIW sea hexes, neutral territory and the taller mountain ranges all block it at least, so there are situations where you can encircle large forces with small means. The Caucasus comes to mind...
The first requirement of overrun is that you kill the unit... Press l after combat to analyze what happened.
Also, barring special abilities, defender must be in clear terrain and no defensive fire in support.
Major rivers.