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1.topographical considerations of attack and defense with note to mountainous terrain and valleys
2. appreciation of the art work used in the rendering of the unit models
3. map perspective of major land marks and target zones
4."just because it's cool"
It maybe nice to tilt and rotata around the map whilst zoomed right in but it wont make any difference to the gameplay and the novelty will wear off ... i guess it make for some nice screen shots for the people that seem to like taking millions of screen shots and posting them up instead of actually playing the game.. no judgment some people just like to do that.
Since you havent been able to tilt the map yet ...
How do you know you could see them better?
The map does sort of tilt but to a 2d top down view?
If it really helps ... you would need explain to the devs in a lot more detail how it maybe would help cos i cant see it :)
In that game the tilt/rotate feature is fully implemented and allows for the aspects I outlined above that when used with zooming in/out allows for greater enjoyment of the game and a more immersive experience. The work done on this game would be more fully appreciated with this feature .