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I was using Mary as a heavy damage dealer. I put the mirror on one, then attacked the other so they both died at the exact same time. I had 2 maxed wicked casts(0 ap) a lunatic strike(1 ap), two bloody waltz(one gold and one purple) then some useless skills. I had the relic that starts with the mirror on someone and the one for double damage for the party.
Actually just the bloody waltz with all the other skills on cooldown, while damage is doubled, is pretty devastating. I had Lilith too with her growth ability to make things cheaper to cast too. I don't remember if I used her AOE finisher or not to finish them off but I might of. Since it is also double damage and as you can expect she would have had a huge passive boost after spamming a ton of attacks with Mary.
Tho I do agree that if you for some reason decided to take only damage skills for all 3 of your chars, even 1 turn can screw you over, but who would do that? You only need Mary to deal damage, the other 2 characters should be supports. With such a comp, it doesnt matter if the fight drags on for a couple more turns(Looking at you Gloria), you will win no matter what. Which is boring.
Granted I agree with you in general that a lot of fights are poorly balanced and need a bit too specific builds. Also the RNG is off the charts, especially when it comes to obtaining the lvl 3 only cards which often times can be complete game changers on their own.
OP asked some advice and he gave his strategy and you just "lul everybody can do that"
But thats what it is. Just pick all multihit skills for 1 DPS with 2 supports and youre good.
Edit: Survival instinct counts as status as well as fang (double attack) to heal you back.
Guess I'll have to restart with another character or build Bloody Mary as a damage dealer and not suppoert SP.
Edit: btw whats the max difficulty? 9?