Ultimate Admiral: Dreadnoughts

Ultimate Admiral: Dreadnoughts

theNEWone Sep 18, 2023 @ 12:57pm
Aircraft carrier?
are there plans to bring carrier into the game and anti-aircraft guns? would be so cool!
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Showing 1-15 of 21 comments
Templeton Sep 18, 2023 @ 2:26pm 
Not really, as you would need a new game called Ultimate Admirals: Carriers.

The carriers ended the dreadnoughts.
hurepoix Sep 18, 2023 @ 3:25pm 
Ihope we will never see carriers at this game, It could be the subject for another/different one.
Radzui Sep 18, 2023 @ 5:34pm 
Nope CVs wont be on the game. If you want a game like this that has Carriers and such you should try Rule The Waves 3 its more in depth but like text based graphics.
Radzui Sep 18, 2023 @ 5:35pm 
Originally posted by Templeton:
Not really, as you would need a new game called Ultimate Admirals: Carriers.

The carriers ended the dreadnoughts.
You say that but Subs are in the game.
AlphaVictorKilo Sep 18, 2023 @ 6:53pm 
Originally posted by theNEWone:
are there plans to bring carrier into the game and anti-aircraft guns? would be so cool!

Can I post this question tomorrow? I didn't get a chance to yesterday
BadNewsEmperor Sep 18, 2023 @ 9:20pm 
Yes, I really hope so too. Everyone who says they don't want that because it would be completely too strong... sorry, but even that can be easily adjusted so that it doesn't become too strong. it's all a question of attitude. Where should the problem be?
AlphaVictorKilo Sep 18, 2023 @ 9:58pm 
Originally posted by BadNewsEmperor:
Yes, I really hope so too. Everyone who says they don't want that because it would be completely too strong... sorry, but even that can be easily adjusted so that it doesn't become too strong. it's all a question of attitude. Where should the problem be?

Considering how much subs are a pain in the ass right now?

Carriers will be even worse
Lone Eagle Canada Sep 18, 2023 @ 10:24pm 
If Carriers do come to the game it would be nice to have the option to turn them off if the player wants to. Still I've heard no news on carriers being added to the game any time at all.
vanDyck Sep 19, 2023 @ 2:05am 
Subs of that time are to slow to hunt and catch most warships, so they can only attack a warship under certain lucky circumstances. Mostly even then they get one shot at quite long range...
Of course if you send your capital ships out without an escort...

Carriers aren't the problem, planes are as they will chance the whole game... just build some thousand heavy bombers and go for industry and infrastructure, why bothering around with ships...
DCBenton Sep 19, 2023 @ 8:01am 
We got a picture of one in game at least lol.

https://steamcommunity.com/sharedfiles/filedetails/?id=3038079007
Panzerfanlol Sep 20, 2023 @ 3:51pm 
There will be eventually, but they have to finish the main game. The game goes into the 1950s, dreadnoughts were gone way before then
Kuma Sep 21, 2023 @ 9:02am 
Make the turns in the game weekly instead of monthly. Change the campaign from 1890-1965 to 1905-1925. Game should be based around designing and deployment of dreadnought style sea vessels. The 1890-1965 covers too much of pre and post dreadnought era causing constant requests for carriers, glide bombs, missiles, and land based jet aircraft. Even the depiction of WWII era ships in this game causes conflict due to the changing role of the battleship to escorting carriers and anti-aircraft duties.

I am, however, all for depiction of real threats to these ships, such as coastal artillery, mines, and torpedoes. I would much rather have torpedoes that actually fire then new hulls from the interwar when dreadnoughts have basically been rendered to the history books.
sandrews Sep 21, 2023 @ 8:59pm 
1890 to 1965 is fine. It is not to post dreadnought. HMS Vanguard was decommissioned in 1960. The Iowas where decommissioned in 1958 and brought out of mothballs in 1968 to 1969. Yes this leads to call for carriers, aircraft, missiles and what have you.

1) Aircraft Carriers and planes is not an unreasonable ask. I would very much enjoy designing an anti-aircraft battery for my warships. Any one familiar with Leyte Gulf knows Battleships played an important and significant role in World War 2.

2) Most warships where in fact gun based up until the 1980's. Reason, early missiles weren't very reliable or accurate. I can't really go into to details, but what I can tell you is early missiles required targeting data to at least get the missile into the terminal area. For long range missiles this required good satellite data or aircraft. It is not as simple as people think it is to hit a ship 700 miles away as the movies show. Or we have to use ship board radar which limits the range.

Early anti ship missiles usually had range of around 100 km. Early missiles where easily spoofed and relatively easy to shoot down. This can make a destroyer a match for battleship. However, I get within 50 km with a battleship, the destroyer is dead, and you can't shoot down a 16 inch sell.

In short a big gun Battleship is still a potent weapon.

It's actually submarines and modern sonar that killed of the BB's. A battleship is nothing more then a big def and noisy target. There really are only two kinds of ships in the world, submarines and target. Even the Ausies managed to bag a US carrier with a Collins class.

1965 is a reasonable end date as Dreadnoughts still could play a role in a 1965 fleet. You go much further then that, then the Submarines and target comment really comes into play.

BTW. The last 8 inch heavy cruisers (Des Moines Class) left the US Navy in 1975

Stuart, RCN
VaLKyrieR1D3r Sep 22, 2023 @ 11:30am 
Considering the way they have the current game structured I really DO NOT think it's a good idea to add CV/CVL/CVE's to the game. Perhaps when we get another Ultimate Admiral after this game (a sequel) then I would be fine with it as they can structure the game from the start for carrier gameplay as well as submarines. Or even better IMO mosquito fleets like MTB's, Corvette's, Sloops, Frigates, DE's, and Sub Chasers.

If you want any good upcoming CV focused naval game then Look into Task Force: Admiral (it's VERY promising) or Sea Power. Other games you could try are War on the Sea or head over to Matrix Games and get War In the Pacific: Admirals Edition, or Carriers At War (when on sale).
Last edited by VaLKyrieR1D3r; Sep 22, 2023 @ 11:33am
DCBenton Sep 22, 2023 @ 11:58am 
Rule The Waves, which is what UAD is heavily inspired by, basically being a 3D version.

https://store.steampowered.com/app/2008100/Rule_the_Waves_3/
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Date Posted: Sep 18, 2023 @ 12:57pm
Posts: 21