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I guess its time for me to check out the china and japan factions - though I thought they were still just the same placeholder hulls etc as austria
Germany 1890~1900 : Sucks
Germany 1910~1930 : Kick's Britain's ass
You can rush Mk5 small guns in about 20 years with addition of the accuracy bonuses you will win every combat at small and medium ranges thanks to your deadly accuracy and if you can't beat a BB for whatever reason you will be fast enough to outrun them.
IMHO are dreadnoughts and battleships overrated before Radar III and Mk 4 large guns.
I know a lot about this, but torpedoes from early to 1910 are almost useless. Eventually they don't explode or explode too soon, or friendly ships are bad at firing torpedoes. But the thing is that each country has a different technology. For example, America has superior accuracy with its Big Towers. I still find it strange that Russia is not properly balanced. Or the AI is so obsessed with researching weapon accuracy
- eg the britan v germany pre 1900, I've never had much of an issue if I just go all out on ca's
Both have valuable ships.
An important question for you :
Do You autoresolve or manually fight battles ?
Always different. If I feel like fighting, I do it manually. But when there are constant fights, you don't feel like you're in every fight. I'm just surprised that someone is still replying to the post since I wrote it in 2022.
1890-1900 germany rules
https://steamcommunity.com/sharedfiles/filedetails/?id=3363263399
Picture above I declared war to UK in 1890. I made two wars to UK, the second one in late 1890s was for Scotland and southern UK, that were to mush for me to invade with reasonable chance of success at very early game. France war occured in the 1900-1905 years.
Condition; Start in 1890 legendary setting custom start made fleet.
1910-1930 germany still rules
Russia, when I played it, was only medocre tech wise. It really depends on the random start. If they start with more TECH and less money, the initial money that the AI gets becomes critical. Yeah, they stumble a bit after the start (GDP wise), but that start is hell if they are high tech... HOWEVER, this is true for any country, AI or player that's given the same high tech start. I've only gotten it once, when I played the US. I had both Triple X Steam AND Harvey armor to start. My starting money sucked, but because I build small ship, small fleet at start, I had a high naval budget to suck up losses until I got the GDP rolling.
So, you might just have gotten a bad start with Russia as high tech and for Japan, that's hard, but not impossible. If you want to avoid that war with Russia early on, you need to make nicey, nicey with Moscow from day 1 and every time throughout. However, if you make friends of Russia, you'll have to deal with China and war. You need to pick one.
I got lucky with my China start, I was able to make friends with Russia AND Japan early on which let me launch my tech into the stratosphere very early, in under two years I had very advanced.
The early game is the most challenging and is now hugely dependent on how you play the diplomacy game. I guess each of us needs to decide how we are going to play the game and just go for it. There's little place to feel your way around anymore, which sucks for beginners.