Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Send more fleets into other water Spain has....
Same ol', same ol'
When I want to go to war with someone, I get their relationship down to 99 so the next turn will be the pop-up to go to war.
Then I refit all my ships, thus turning my naval power to 0%. The next turn, instead of me threatening them to go to war, they threaten me, and you can select the first option to go to war.
wow... i am glad for your solution. but on the other hand i am saddened by the game turning to a new level of absurdity.
THAT is sneaky!!! I like it!
thats probably not gonna work later on like at mid game when u got legions of ships.
I can already bully enemy battleships with a light cruiser.... No need for 50 battleships that can bully entire fleets :P
Case in point being the last campaign I finished.
http://steamcommunity.com/sharedfiles/filedetails/?id=3415855739
It ended at 2 nations left because 6 years was not enough time clean the US clock so to speak, the way the game functions with invasions is annoying that one has to wait 1/2 turns before invading the next area. Part of why wars tend to last at least year or two depending on size of nation one is warring with. On the game above for example, it took 6 years to cleanup Britain from the map, and that when much of the cleaning had been done by the US. Mostly just territorial cleanup, reason it took a while.
So, unless your target nation has been whittled down to near its finally territory, one will almost always face a war that goes over several years.
Optimal years to start conquering?
It tends to vary, one game I had I managed to get Northern Alaska fairly early on. Another game was one where I cleaned out China fairly quickly as Japan from the start, like by 1895, China was gone.
So, what the game does tends to be fairly random but along similar paths.
As Japan, or other nations, good to try to get Vanatu, Tonga, Tarawa, Peru usually. Hope this helps.
its funny how the game allows the AI to simply deny a war dec by just paying me 200mil. if anything.. the price should be decided by me at least.
imagine sadam hussain paying 200mil to bush and shoo him away like throwing a bone to a pariah. absolutely hilarious stuff.
How important 200 worth depends on year and nation.
well i do plan on world domination, this constant stalling tactic is gonna play out very badly. and that 200 is completely out of the question. the time lost due to this kinda constant delay is far too costly.
i know u can do it in 15years using dd and cl. props to u but thats not how i play, i enjoy building bb and watch it blow stuff up.
Small but technically superior fleet is always good but this gets problematic once I expanded. This I try to keep under control by by always conquering all land-regions belonging to a sea-region (e.g. Southeast Asia has a dozend of regions).
How to finish of a country with a inland-regions... No idea. Especially due to the reduced number of soldiers in conquested regions. (Ok they have no army logistics but you can wait enternity for the next land battle.)