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Here's a few things to try.
1. Sell lots of ships to minor allies. It seems to provoke things.
2. CLs or DDs near their ports. These don't increase your 'power projection' much.
3. Put your ships in harbor on 'limited' so the AI calculates you as weak.
4. Refit all your BBs so the AI thinks you don't have ships.
5. Don't threaten when your government wants you to, unless your ships are being refit. Let an 'incident' get generated where the enemy is trying to shake you down for money, so you can pick war instead of a buy-off.
6. Accept alliances then break them, and start to hammer on that country.
I believe that the ships that are designed for auto resolve (fast ships, overgunned with little armor and long range) are the ones that also provoke enemies the most. The ships are then good for commerce raiding but pretty worthless in a regular fight.
The 'golden days' of 1.3 let you decide if you wanted to go to war if one of your allies was attacked.