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and it ruined my fleet organisation.
In this game I'm only the Admiral and I cannot direct affect the politics. But I'm the Admiral, I should have the power to give the order: stay at the fleet (maybe only as an additional target), or the fleet go to repair.
Around Singapore is fine since it's quite re-routable from other passages around (Indonesian) islands.
Not sure about how is it in V 1.7 Beta.
And, it was annoying and inefficient to auto-repair tiny damage and chipped paints when in port just for supply, which disable them for additional months, and occupying a lot of repairing dock tonnage (for CL and above).
i always thought auto repair seems OP. u kind get damaged in a battle and suddenly teleport ed back to port in the same term XD.
maybe allowing player to sail/tow the damaged ship/s back to port might be a good thing
... Beyond the cheatiness that the previous poster mentions. They sure should have to limp home on their own, on the map, blockable and interceptible - or even have to be scuttled, if they survived the battle but now cannot make it due to engine/funnel damage.
and that you can set the repair priority for each fleet is part of the problem - switching each and every fleet to low is super annoying and i keep forgetting some all the time.