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Here is a revised research tree tweak to match up with custom battle time periods-
Unless it has changed I believe that there are 35 technologies in the boiler tree and many of them are random as to when they come out.
The fuel and boiler techs need to be placed in specific order close to as follows-
Forced boiler 11th
Semi oil 12th
Oil 1 15th
Balanced boiler 20th
Oil 2 31st
The cruiser tree needs to be sped up by 30%. The modern cruisers currently come in around 1930 instead of 1921.
The battlecruiser 1 comes in around 1916 instead of 1907.
The destroyers tree needs to be sped up by 20%.
In 1915 it is 1400t where it should be 1700t.
Control station needs to be sped up by 10%.
Armour quality needs to be sped up by 25%
Internals protection needs to be sped up by 10%
Citadel 2 and 3 need moving from internals protection to armour forging (or vice versa with citadel 4 and 5).
If they are moved to armour forging then armour forging tree will need speeding up significantly.
Rangefinders needs to be sped up by 10-15%.
Gun layout needs to be sped up by 15%
Big guns needs to be sped up by 5%.
Shells need to be sped up by 5%.
Explosives needs to be sped up by 5%.
This will match all of the techs to the custom battle techs by year. You can then choose to slow down the entire tree if you so desire.
Everything is based on no prioritisation and matching it to custom battles.
I think the only way to prevent rushing dreads is to add new passive techs in between the hull unlocks to make rushing it harder.
Or simply just reducing the impact of prioritisation so nothing can be rushed to any significant degree. This would probably make more sense.
Prevents ww1 radar and 1900 oxygen torp shenanigans.