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I can see you being fine then, but the cost and maintenance of more modern ships has increased tremendously.
Such as, "normal": 100% bonus, "hard": 50%, "legendary": 20%.
Worst thing is that, it actually makes useless to play aggresivelly or to look using the ships you took the time to design because wagging war is this ridiculously expensive
But limiting the player in that way is also dumb, specially if you have a big ass fleet after a lengthy campaign where you have basically conquered half of the world.
I mean, by logic a world power NEEDS a large navy in order to keep its colonies safe. That was the main point of the arms race that went through during the whole XIX century up until WWI, which had as consequence the huge fleets most european nations had.
Hi! The Kriegsmarine and Regia Marina both *built* torpedo boats during World War II:
Ciclone-class torpedo boat
Type 37 torpedo boat
Type 35 torpedo boat
Many more older torpedo boats which were built before World War II also served in the war.
https://en.wikipedia.org/wiki/List_of_torpedo_boats_of_World_War_II
But the money needs to come from somewhere, and thats either printing money (inflation) or dept. Your money and the countries economy needs to suffer more unter going to war. Either by having to repay depts, either from your income or by reducing the naval budget for a time (like cutting it half after a war as long as the war was) or having to pay for the dept until they are repaid. An overall increasing of prices for everything as inflation rises would be an other possibilty.
And until the beginning 40s the "decisive battle" was the main navaly doctrine mostly. So its all of them vs all of us. With the TF crew limits this is not possible anymore, and money makes such a battle only smaller or bigger, but it would be still an all in fight with the chance of loosing everything for one side.