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I would recommend to start in 1890 as the tech base is limited and the pre dreadnought hulls arent so flexible and open to desin.
And I would also say that the USA is the best nation for a new player to start as because its relatively safe, has a strong economy etc....
Just design your initial fleet their is no issue here...
Letting the AI build a fleet will give you more ships than creating your own. I suggest doing this, then refitting the AI designed ships to fix their problems.
For more challenge, you can choose China.
Mostly you will get better hulls or bigger size limits for you ships some months after start (and yes 275ts vs 300ts TBs is a bigger difference as you would think), and you are not gonna need a big fleet in the first 5 years of the game mostly if you try to keep your relations to the other nations halfway good...
hints to win at Dreadnought:
1) start the game.
2) play the game.
3) there is no 3.
Also tip, the second you start your game go into finance and max out transport budget. Not only does this improve your economy, but if ever your transport capacity gets below 100%, you are so done.
No colonies ? Except togo, cameroun, Namibia, Tanganyka, a part of New guinea papua, the Solomons and may beSamoa ? ha And a territory in China also, And I can have forgot some.
By 1898 or so you can finally build decent ships that out match the enemy navies that were built with crappy 1890 tech. Pick your opponents carefully and long in advance. It will take multiple wars to eradicate an enemy nation like Spain. One or two wars to crush their navy and take their foreign lands in reparations. Then another war to invade their homelands. If you take every last coastal province they own then the nation is dissolved. When peace is declared between those multiple wars be ready to go to war with another target. Keep your navy busy and your veterans will stomp the enemy.
Good luck have fun.