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The best you can do is to have your ships in the correct ocean to project power. At that point, the game seems to randomly give you missions with ships pulled randomly from your fleet(s) in that ocean.
SO, if you are American, and go to war with Japan, having ships in the Sea of Japan, and the Pacific Ocean will generate missions for you..... and, if you're lucky one will be a big fleet battle.
However, its more likely that if you move a doom stack of 70 ships to the correct ocean, you will get 4 to 5 missions.... with each mission pulling 1 to 10 ships from the fleet.
will have to try it . but its weird seeing a buunch of russian ships just passing trough europe and i have 3 areas covered and not one triggers.
Nevermind i found where all our naval battles went.
What did you do to generate that many at once? Did you try a bunch of small fleets like you mentioned above? Or did you try something else?
I have rarely been able to get in any battle with Russia, unable to blockage them even if I park my entire fleet right outside of their black sea ports and the Baltic.
Their VP will automatically increase every turn for no reasons even when I have higher power projection.
However, when I get into a war with Germany or AH at the same time, I would blockage them immediately and get into multiple battles with them each turn.
now i'm at war with france, britain, and spain, somehow the british have their destroyers magically teleport into my home waters raiding my trade (when i get an engagement and hover the offending DD in the battle overview, it sais "atlantic ocean" as deployment area, which is roughly 12000 km east of japan. no way these 500 ton tugboats have that kinda range running on coal.
meanwhile i've tried camping every single english colony in the eastern pacific with a few destroyers myself, and nothing ever happend. no raids at all.
anyways, i am sometimes getting engagements when parking large fleets in high-traffic areas - my favorite spots are the english channel and gibraltar atm - but it might take a few turns before anything actually happens. however, pretty much any major fleet i put in these areas will eventually find a english/french/spanish fleet to fight with. but it takes like a year ingame time to get there.
so yea, if you're fighting a war with a nation and you don't have any ports near theirs, its pretty lame. fleet deployment needs a serious rework for sure.
Had the same problem, 1890 France as is custom, went to war with... the whole world basically and, after causing the UK to plain collapse without fighting a single battle I still lost to points.
From what I observed, the only battles I got were indeed from ships at port, though in a different attempt the entirely of AH's fleet met mine at sea. Guarding chockepoints (Gibraltar, Suez...) didn't help for me.
One possibility is missions are indeed triggered, but the AI retreats and succeeds in doing so, nullifying the mission (which would be good, I remember complaining about pointless battles). It was possible when I had 17kn, lower-range BBs, though I'm doubtful it was still the case with 19kn, mid-range BBs in 1904. Still, I do feel like the AI knows how to trigger battles and will do so if they dominate.
they always used to be rather skittish, turning tail at the first sign of trouble, but from what i recall it wasn't THAT bad in earlier patches. they used to at least come into visual range and fire a few shots before running.
now they don't even show themselves, they spawn and run, and if you don't have a massive speed advantage you never actually get to see them. not always, sometimes they do engage, but it feels like the AI declines at least 2/3 battles in my current save.
Nope, i guess it always was the same. The AI will flee battle if the forces are not in its favor most of the time, like one CL vs one CA or one-two DDs vs a CL or CA. If the forces are evenly matched, the AI will tend to engage first, then flee if it goes badly, although still sometimes might choose to withdraw. It's a sensible logic, but it's also somewhat unrewarding to have fleets that can catch and engage the smaller groups in a campaign if the enemy can just waste your time afterwards speeding full steam away from you until the cows come home.