Ultimate Admiral: Dreadnoughts

Ultimate Admiral: Dreadnoughts

Gunman Nov 2, 2022 @ 3:53am
So how do i get my fleet to engage in combat now.
started out as america in 1890. took some time to get the country engaged in war.
moved the fleet over to europe and at war with germany and russia.
Russian fleet moves ships all over and my big fleet doesnt engage with them at all.
ok i think il change them to invade and goes to russian coast. still nothing.
the only place ive gotten battle is the US east coast.
Wtf is going on?
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Showing 1-15 of 16 comments
Fletch67 Nov 2, 2022 @ 8:38am 
Had the same issue, I parked right on top of a hostile fleet and no battle
Nitemares Nov 2, 2022 @ 9:37am 
Sadly, in 1.09 (was beta testing it) you can't seem to force a battle by moving your fleets on top of enemy fleets. Nor does blockading an enemy port! (you should see your war score increase by about 250 points a turn if you ARE blockading a port however...)

The best you can do is to have your ships in the correct ocean to project power. At that point, the game seems to randomly give you missions with ships pulled randomly from your fleet(s) in that ocean.

SO, if you are American, and go to war with Japan, having ships in the Sea of Japan, and the Pacific Ocean will generate missions for you..... and, if you're lucky one will be a big fleet battle.

However, its more likely that if you move a doom stack of 70 ships to the correct ocean, you will get 4 to 5 missions.... with each mission pulling 1 to 10 ships from the fleet.
Gunman Nov 2, 2022 @ 10:09am 
looking at the ai maby having mass small stacks of ships all over will do the job bether.
will have to try it . but its weird seeing a buunch of russian ships just passing trough europe and i have 3 areas covered and not one triggers.
Gunman Nov 3, 2022 @ 7:10am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2883811955

Nevermind i found where all our naval battles went.
Nitemares Nov 3, 2022 @ 10:07am 
I have never seen a grouping of so many missions!
What did you do to generate that many at once? Did you try a bunch of small fleets like you mentioned above? Or did you try something else?
Gunman Nov 3, 2022 @ 10:38am 
Originally posted by Nitemares:
I have never seen a grouping of so many missions!
What did you do to generate that many at once? Did you try a bunch of small fleets like you mentioned above? Or did you try something else?
well im china and japan attacking me with its fresh entire navy. thats all japan not even one russian ship. that was over 20 missions. so atleast the defence part of the missions are working. mines doesnt seem to work for me though only for the ai against ai.
CapnCoke Nov 4, 2022 @ 3:17pm 
The update broke the battles. However, I started a new save in 1910 as US and the I got a clash of fleet after running into an enemy taskforce. There seems to be a bug which is a shame as I spent 10 years in my 1890 campaign just to realize battles were bugged and I was only getting missions from my port raiding Chinese ports and ambushes as Japan.
leyland1989 Nov 4, 2022 @ 3:18pm 
Russia seems to be bugged out completely (perhaps also other newly added nations)

I have rarely been able to get in any battle with Russia, unable to blockage them even if I park my entire fleet right outside of their black sea ports and the Baltic.

Their VP will automatically increase every turn for no reasons even when I have higher power projection.

However, when I get into a war with Germany or AH at the same time, I would blockage them immediately and get into multiple battles with them each turn.
Ash Nov 4, 2022 @ 3:29pm 
I have the same problem. The game does excessive mine damage, doesn't let you do battles or hangs between turns on Update missions and that mess if you are refitting everything.
Dazzed Nov 4, 2022 @ 10:47pm 
well i am playing as japan atm 1900 campaign and i'm having this issue as well - had a war with austria, which austria eventually won - they had not sunk a single of my ships, but they kept getting 250 VP each turn, despite 30 of my ships being spread across the entire eastern med - not a single engagement actually happened.

now i'm at war with france, britain, and spain, somehow the british have their destroyers magically teleport into my home waters raiding my trade (when i get an engagement and hover the offending DD in the battle overview, it sais "atlantic ocean" as deployment area, which is roughly 12000 km east of japan. no way these 500 ton tugboats have that kinda range running on coal.

meanwhile i've tried camping every single english colony in the eastern pacific with a few destroyers myself, and nothing ever happend. no raids at all.

anyways, i am sometimes getting engagements when parking large fleets in high-traffic areas - my favorite spots are the english channel and gibraltar atm - but it might take a few turns before anything actually happens. however, pretty much any major fleet i put in these areas will eventually find a english/french/spanish fleet to fight with. but it takes like a year ingame time to get there.

so yea, if you're fighting a war with a nation and you don't have any ports near theirs, its pretty lame. fleet deployment needs a serious rework for sure.
Last edited by Dazzed; Nov 4, 2022 @ 10:53pm
greigy Nov 4, 2022 @ 11:58pm 
the best way to get battles to happen is to be at war with as many nations as possible, then sit a couple of ships laying mines in each of your ports, and the rest of your fleet divided into smaller groups in the choke points - eg off the south of spain
Vuld_Edone Nov 5, 2022 @ 1:52am 
Thanks for the thread.

Had the same problem, 1890 France as is custom, went to war with... the whole world basically and, after causing the UK to plain collapse without fighting a single battle I still lost to points.
From what I observed, the only battles I got were indeed from ships at port, though in a different attempt the entirely of AH's fleet met mine at sea. Guarding chockepoints (Gibraltar, Suez...) didn't help for me.

One possibility is missions are indeed triggered, but the AI retreats and succeeds in doing so, nullifying the mission (which would be good, I remember complaining about pointless battles). It was possible when I had 17kn, lower-range BBs, though I'm doubtful it was still the case with 19kn, mid-range BBs in 1904. Still, I do feel like the AI knows how to trigger battles and will do so if they dominate.
Dazzed Nov 5, 2022 @ 12:09pm 
yea the AI just straight up fleeing instantly is a whole different issue.

they always used to be rather skittish, turning tail at the first sign of trouble, but from what i recall it wasn't THAT bad in earlier patches. they used to at least come into visual range and fire a few shots before running.

now they don't even show themselves, they spawn and run, and if you don't have a massive speed advantage you never actually get to see them. not always, sometimes they do engage, but it feels like the AI declines at least 2/3 battles in my current save.
Slim Pickens Nov 5, 2022 @ 12:33pm 
Originally posted by Dazzed:
yea the AI just straight up fleeing instantly is a whole different issue.

they always used to be rather skittish, turning tail at the first sign of trouble, but from what i recall it wasn't THAT bad in earlier patches. they used to at least come into visual range and fire a few shots before running.

now they don't even show themselves, they spawn and run, and if you don't have a massive speed advantage you never actually get to see them. not always, sometimes they do engage, but it feels like the AI declines at least 2/3 battles in my current save.

Nope, i guess it always was the same. The AI will flee battle if the forces are not in its favor most of the time, like one CL vs one CA or one-two DDs vs a CL or CA. If the forces are evenly matched, the AI will tend to engage first, then flee if it goes badly, although still sometimes might choose to withdraw. It's a sensible logic, but it's also somewhat unrewarding to have fleets that can catch and engage the smaller groups in a campaign if the enemy can just waste your time afterwards speeding full steam away from you until the cows come home.
Gunman Nov 5, 2022 @ 4:11pm 
luckily it doesnt happen that often but is still annoying. this is why you always have to create fast ships.
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Date Posted: Nov 2, 2022 @ 3:53am
Posts: 16