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I've done a little bit of research and know to generally use the best towers I have access to, and use the minimum of smokestacks to keep accuracy up, but beyond that I am just keeping things simple, and getting my ass beat. I suppose I will try another campaign as maybe France or Britain, to see if not getting 3v2'd helps in being able to compete. I am also playing on 1.05, not the beta, I am not sure if that changes anything in terms of general campaign strategy.
You just need to give technology and sea transportation 100% of the economy at the very beginning, and try not to conflict with other countries.Keep your domestic stability and naval prestige, expand your shipyard, sometimes some events need money, can be used but not too much, GDP is the most important.
In mid-years about 1925 to around 1935, your technology and economy were enough to make your navy very strong, But at this time you must have a diesel engine, Radar Generation 2, 381MM Artillery MK3, RDF, Oil two stage, The Advanced Fire Control Center, Automatic loading and advanced artillery mechanism, Krupp Grade 4 Armor, Turtle-back-type armor, Advanced shipbuilding technology, Level 3, torpedo protection, Highest grade firewall and waterproofing, Then make 50,000 to 80,000 tons of battleships, At this point the economy allows you to build 15-30 battleships, Then you can conquer all the countries next to you.
Currently the AI has a big problem campaign and Battle wise against Humans. I'll give you a hint. Sent out a taskforce that earns that name. I tend to go 2 BB 4 CA 4CL 8DD and you will see what happens
wow thanks very enlightening
The relatively small land and navy is definitely why i started as them to learn the mechanics, I just found those to turn into a disadvantage rather quickly when france starts rolling its fleets into the adriatic alongside the italians and outnumbering me 2 to 1.
I think a lot of this stuff must be beta, because I started my campaign at war, and can't do any diplomacy. I haven't seen any events or anything like that, and a lot of the techs are very far ahead of my 1890 level, especially since austria seems to start behind some of their neighbors.
The other thing I did was go battleship heavy at start. I was consistently getting engagements with Italian cruisers and the occasional battleship, and wrecking them. I build heavier ships, since TB's tend to go to the bottom quickly, and TB and DD captains seem to be universally stupid and either ram my bigger ships in stupid maneuvers or constantly getting in the way and forcing other ships to turn.
Later DD's with lots of launchers can be useful, but I keep the numbers small, and keep them well out of the way of other ships until I need them. As Austria, I just don't like all the small ships, the juice doesn't seem to be worth the squeeze right now. Light cruisers with lots of fast firing light guns just shred TB's and later DD's, and since you can armor CL's against TB/DD guns, just seems like a better investment to me.
Just my 2 cents. I hammered the Italians into a peace treaty in two years, gave the French a good fight for a year, and the couple of times the Brits showed up, I gave them a good shellacking as well. :)
This is a very good point, I hadn't considered that honestly, I was aiming for around 8000km but I will start cutting it down significantly.
Secondly, how are you achieving peace treaties? It might just be that I am playing on 1.05 but I have been unable to do diplomacy in any way, and am just stuck at war with Uk, France, and Italy, while allied to Germany.
Pretty sure peace treaties are part of the 1.06 beta. Should be going live as the main version quite soon.