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Regarding ships: Its possible, but not as easy as the cannon/rifle stuff because of the way its coded. May do it in the future.
okay
This is not conducive to good gameplay, so I'd like to change the spread pattern so that less shots miss when shooting at a perpendicular ship, and less shots bounce off the sides when shooting at a perpendicular ship (they should hit the front/back panel instead and penetrate it).
change vertical and horizontal spread to 0.5 or lower for much better grouping. Change "mass" to higher numbers to increase penetration.
Thank you. I'm not looking to increase penetration as a whole. I'm just looking to increase penetrate at an acute angle only, or to reduce the chance of shots hitting the sides when shooting at the front/back of the ship (basically changing the shape of the "armor box" of a ship)
Reducing horizontal spread and increasing vertical spread to compensate seems to be a great (and realistic) way to start though, thanks.