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The demo code is from the original early access version from 2 years ago (or close after) and is missing a lot of improvements including that one.
That really should be updated. :) But If that's the only thing holding you back you could try it and just make sure to stay under two hours in case it's still too small for your screen.
for some reason, it appears saves are not sync to steam? so my previous save/progress is gone.. so i just did a quick test flight from orbit to ground and looked good.
however, Id need to do a few missions to see if everything thats required has been scaled.
e.g. I remember before, things like the space station details were tiny too... which made plotting courses very difficult.
btw: i do wonder if the 3rd person view could have a few more (hud like) details on it,
perhaps this might be easier to have scaled text on, as you don't have to squeeze it in to the crafts HUD panel... or perhaps a way to 'fullscreen' the space station intercept panel.
but overall, Im really happy to see dev as done a bit of work in this area, as it really is a great game to play on the steam deck, the small text really was the only thing holding it back :)