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Having played KSP, I certainly miss its orbital tools. But coming from near-perfect information to having to rely entirely on limited orbital data and your eyesight is very thrilling if you know what you're doing.
I recommend trying KSP1 if you haven't already. It has a couple of tutorial missions that deal with orbital approaches which are universally helpful. You'll learn how to manipulate your orbit efficiently and when to switch to the target's frame of reference -- mechanically in KSP, but also achievable in Flight of Nova, with the aforementioned guesswork, of course.
Let me tell you, the ships in Flight of Nova are mindblowingly fuel-efficient. If you're struggling while having launched with a full tank, you must be doing something wrong.