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No, really...this game is predestined for VR.
I have a Rift S and its too much of a hassle to set it up and put on all the time. VR is still sort of a gimmic to. I use it for VTOL but thats it and even then I get tired of setting it up. If anything Track IR is far easier to jump into and use and even then I barely use it.
Id rather see the base game finished first. I did not buy into Nova to see it fail like CAP 2.
Stop bullying the developer over this. Find a VR dedicated space sim elsewhere. You got options.
I play Automobilista2 and DCS all the time in VR with my RiftS and im very happy with it. Got no problems.
We dont bullying the dev. We just say it would be great. In the end its the devs choice.
VR is not just a checkbox. VR support is a lot more than just rendering a motion tracked camera. If just drop in a VR camera rig and "press the VR button" as people seem to think you can right now, none of the menus would work and VR would have to be enabled only when flying, which means you'd need to take on/off the headset while playing that doesn't pass anymore. Cue angry posts about "this game doesn't support VR".
The problems go on and on. And doing it right would have meant building the game from the ground up specifically for VR.
I guess that's the reason the game doesn't support VR.
But since it isn't going to happen then people like me will just move on. It's like race sims, once you go VR it just isn't the same on panel. I have an expensive UW, too.
just to be IN the cockpit with a HOTAS IS fine .
I will try it with VorpX just to see what it does .
If it is Unity , dev , you just have to tick the box !^^
The tech is mature enough at this point and it's really the only serious way to sim now.
Time does not stand still.