SKALD: Against the Black Priory

SKALD: Against the Black Priory

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Multiple endings?
Please tell me there are multiple endings.
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Showing 1-15 of 15 comments
gallaghan2000 Jun 23, 2024 @ 5:04pm 
Not without a dlc. I'm honestly hoping that skald does well enough to get a dlc or second game where the starting half is breaking out of the time loop and unraveling all the threads of mystery and what's going on that this game introduced.

It honestly seems like an interesting enough world to explore.
Originally posted by gallaghan2000:
Not without a dlc. I'm honestly hoping that skald does well enough to get a dlc or second game where the starting half is breaking out of the time loop and unraveling all the threads of mystery and what's going on that this game introduced.

It honestly seems like an interesting enough world to explore.

Yeah. And I'm upset by the ending. :(
gallaghan2000 Jun 23, 2024 @ 8:41pm 
I am too. The game honestly feels like a prologue to the remainder of the story more than anything else. Not much we can do other than hope it does well enough that he expands upon things.
Originally posted by gallaghan2000:
I am too. The game honestly feels like a prologue to the remainder of the story more than anything else. Not much we can do other than hope it does well enough that he expands upon things.

I'd gladly pay him directly to make more. I don't like how the game ends. It wasn't fun. The journey there was great, but the ending made me feel hollow.
Last edited by SHAKEN, NOT STIRRED; Jun 23, 2024 @ 8:44pm
Solidus2kill09 Jun 24, 2024 @ 1:17am 
Originally posted by gallaghan2000:
Not without a dlc. I'm honestly hoping that skald does well enough to get a dlc or second game where the starting half is breaking out of the time loop and unraveling all the threads of mystery and what's going on that this game introduced.

It honestly seems like an interesting enough world to explore.
I really hope that
aerendhil Jun 24, 2024 @ 2:00am 
I was disappointed too at the lack of control over the end of the game.
And I don't like bad endings :(
Also too many loose ends on the scenario (espacially that time loop thing that was only hinted at, yet the Empire doesn't seem to notice)
Well , I criticize much because I love much playing it :)
gallaghan2000 Jun 24, 2024 @ 7:19am 
3
As far as the empire is concerned, it's denial.

Same principal as when COVID had the democrats in power in the USA screaming that it couldn't be a lab leak in wuhan (if you research now, it's finally coming out that the lab in question was deliberately funded by faucchi or however you pronounce his name and he was doing his best to run damage control and hide it over actually letting the science speak for itself).

Not trying to bring politics here, just showing the same symptom of tyranny (albeit in media form and not as physically total as in some of the lore snippets over at ***).

Edit: my steam app just listed skaldrpg the home site as actively malicious, so I removed the full link. Not sure what is going on.
Last edited by gallaghan2000; Jun 24, 2024 @ 7:22am
Originally posted by aerendhil:
I was disappointed too at the lack of control over the end of the game.
And I don't like bad endings :(
Also too many loose ends on the scenario (espacially that time loop thing that was only hinted at, yet the Empire doesn't seem to notice)
Well , I criticize much because I love much playing it :)

Yeah, I think it was bit to dark. It was wholesome to give the little girl her little stuffed animal tog back or finally save Embla. I screwed up some other quests, and it was brutal. But then see it all be for nothing.
The Gren4di3r Oct 16, 2024 @ 6:39pm 
♥♥♥♥ if the outer isles were destroyed, ♥♥♥♥ that means the smugglers who helped you perished as well.
The Gren4di3r Oct 16, 2024 @ 6:40pm 
At least Roland went out like a G.
Ghoul Hunter Oct 16, 2024 @ 8:19pm 
The ending is fitting for a Lovecraft horror game. There are no happy endings in horror. I think there's a bit of transference effect (hopefully that's the right term) with the players of this game. People want it to be D&D with a happy ending, when it is actually a Lovecraft horror game, and all the bad stuff is hinted from the very beginning.
Last edited by Ghoul Hunter; Oct 16, 2024 @ 8:20pm
SHAKEN, NOT STIRRED Oct 16, 2024 @ 11:33pm 
Originally posted by The Gren4di3r:
At least Roland went out like a G.

My only 100% true feeling. You and your team are screwed over, but Roland goes out like a badass.
Detective Costeau Oct 17, 2024 @ 4:03am 
The ending was a real let down for me. I loved the story right up until the last boss, but the part after that was really disappointing.

Not because it was too bleak- I wasn't expecting a happy ending in a story like this- but because it basically just drops an actual, literal Deus Ex Machina on you with zero buildup or foreshadowing.

There's just suddenly a sleeping alien god that is also Embla's father on a spaceship, and there's been nothing that even hinted at anything like this before. It feels like the end to a different story clumsily bolted on at the last moment.

The time loop also never gets any explanation that makes any sense- it feels like something from an earlier draft of the story that didn't get cut even though it no longer serves a purpose. There's no evidence that a loop is happening other than people saying it is, it never actually effects anything, and the only two resolutions to the story- the Dragon breaks into reality or you wake the sleeping god- both seem like they'd be very definitive ends that wouldn't really allow for looping back.


I loved the game overall and I'd love to see a followup, but the ending after the last boss was a serious letdown for me.

Edit- sorry, forgot to slap spoiler tags on the spoilery bits.
Last edited by Detective Costeau; Oct 17, 2024 @ 7:43am
JungleJollies[] Oct 18, 2024 @ 7:29pm 
Originally posted by Detective Costeau:
The ending was a real let down for me. I loved the story right up until the last boss, but the part after that was really disappointing.

The time loop also never gets any explanation that makes any sense- it feels like something from an earlier draft of the story that didn't get cut even though it no longer serves a purpose. There's no evidence that a loop is happening other than people saying it is, it never actually effects anything, and the only two resolutions to the story- the Dragon breaks into reality or you wake the sleeping god- both seem like they'd be very definitive ends that wouldn't really allow for looping back.[/spoiler]

I don't think there's a time-loop, I think it is a convergence of all possible realities. Everyone who plays the game plays it a little differently -- from her vantage, at that point, all of those realities are equally real, and they all resolve in the same way. It's some meta nonsense, but I don't feel that they're going overboard with it.
Last edited by JungleJollies[]; Oct 18, 2024 @ 9:32pm
Originally posted by JungleJollies:
Originally posted by Detective Costeau:
The ending was a real let down for me. I loved the story right up until the last boss, but the part after that was really disappointing.

The time loop also never gets any explanation that makes any sense- it feels like something from an earlier draft of the story that didn't get cut even though it no longer serves a purpose. There's no evidence that a loop is happening other than people saying it is, it never actually effects anything, and the only two resolutions to the story- the Dragon breaks into reality or you wake the sleeping god- both seem like they'd be very definitive ends that wouldn't really allow for looping back.[/spoiler]

I don't think there's a time-loop, I think it is a convergence of all possible realities. Everyone who plays the game plays it a little differently -- from her vantage, at that point, all of those realities are equally real, and they all resolve in the same way. It's some meta nonsense, but I don't feel that they're going overboard with it.

Wish I wasn't dumb. Bc that would be kind of ok, as a meta experience. But It didn't feel that way for me.
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