SKALD: Against the Black Priory

SKALD: Against the Black Priory

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raixel Jun 2, 2024 @ 11:22am
Jakobs Goats (spoilers throughout)
So, I go around the Refugee camp. I find out Jakob has goats. I talk to him, he gets pissed and tells me off. I talk to his wife, she tells me her boy is hiding with the goats. I go there, talk to the boy, they are being attacked and fed on by something. I tell the boy I'll go talk to his dad. I go back, expecting to be able to talk to Jakob again. He still just gets one line of white text above his head where he wont talk to me.
I can take the goats by force which leads to Jakob and his wife dying, but why can't I talk to Jakob again? Its kind of BS if youre playing blind as I am that if you happen to talk to Jakob right at the very beginning of the quest (which is what a blind-playing player would do) you cant go back and go "Hey, listen to me! Something is eating your boy and goats" just because you talked to him once already. I'm assuming if you talk to the wife first, you can then talk to Jakob and convince him.
Its just kind of a weird dissonance and doesnt make much sense, you'd have to not be playing blind to know to do that.

Games awesome though.
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Showing 1-15 of 17 comments
andersonm Jun 2, 2024 @ 11:28am 
yeah, I found that quest a bit clunky.
You can also buy food from the smugglers.
Citronvand Jun 2, 2024 @ 11:31am 
Same issue here, I even purchased the food from the smugglers so the camp wouldn't need the goats but I can't do anything for the boy and the goats.
Talamarie Jun 2, 2024 @ 11:33am 
Did you threatened the farmer at any stage of conversation ?

Originally posted by Citronvand:
Same issue here, I even purchased the food from the smugglers so the camp wouldn't need the goats but I can't do anything for the boy and the goats.
This is what i choose, i'm hoping once i retake Horryn they will leave the farm and the boy and goats will come back.
Last edited by Talamarie; Jun 2, 2024 @ 11:33am
raixel Jun 2, 2024 @ 11:37am 
Originally posted by andersonm:
yeah, I found that quest a bit clunky.
You can also buy food from the smugglers.

Yeah, thats how I ended up solving it. Still kind of annoying the boys just up there being eaten alive and I cant tell him "Ok you can come back now".
Lexi Jun 2, 2024 @ 12:53pm 
If you threaten the father he'll stop talking to you, if not you can inform him that Jacob is in danger; In which he basically responds with he doesn't give a ♥♥♥♥ and the boy needs to toughen up. Less I missed something, there is no good outcome if you get food via the goats.

Though I get what you mean OP, if you threaten him first you should still be able to just yell at him about the danger his sons in.
Ronin Gamer Jun 2, 2024 @ 1:06pm 
Certain actions can have consequences. I didn't have this issue, so perhaps some way you interacted with him resulted in that outcome. Consider your actions or if you don't give a ****, reload.
Two Clicks Jun 2, 2024 @ 1:26pm 
Yep - I had this too. Once you talk to much to Jacob you cant undo your relationship with in. I think its working fine but its not obvious what happens if you make the wrong dialogue choice.
Redwood Monkey Jun 2, 2024 @ 2:33pm 
When I told Jacob his son was in danger I got an DC 18 diplomacy check to convince him to just sell the goats. maybe you need a base level of diplomacy to even unlock the option? Mine was +7 at the time.
scrimbul Jun 2, 2024 @ 5:26pm 
Originally posted by Lexi:
If you threaten the father he'll stop talking to you, if not you can inform him that Jacob is in danger; In which he basically responds with he doesn't give a ♥♥♥♥ and the boy needs to toughen up. Less I missed something, there is no good outcome if you get food via the goats.

Though I get what you mean OP, if you threaten him first you should still be able to just yell at him about the danger his sons in.
I bought the smuggler food my first run.

This basically broke that quest, even if you find the glen it's a dead end. The boy doesn't die or get eaten but the farmer just sits around grumbling all day.

If you buy the smuggler food and get everyone back to Horryn, I'm not expecting a reward but it'd be nice if the farmer had more dialogue about the boy or ambushed you with thugs or something.

Also if you buy the smuggler food you literally cannot find the glen until you can clear the survival check (the wife ignores you). Since it's very likely the next time you can actually clear the survival check without powergaming is right before you leave the island, this also makes the quest less interesting than it could probably otherwise be.

The farmer is an ♥♥♥♥♥♥♥, but whether you threaten him or not, you should really have some more background lore appropriate for that stage of the game happen when you literally manage to thread the needle by letting the farmer keep his goats by buying all the food sitting in the hold of the ship.
Last edited by scrimbul; Jun 2, 2024 @ 5:33pm
RJM Jun 5, 2024 @ 8:43am 
I'm also frustrated by this.

1. got the information from the farmer's wife
2. missed the footprint was an active hotspot
3. found the smugglers cave, but couldn't afford the food
4. levelled up a bit, realised the footprint could be interacted with
5. found the boy and that the goats were being threatened
6. searched that whole map for a way up onto the plateau to fight whatever is hurting the goats and pick various plants, without success.
7. Returned to the farmer, used survival to get him to agree to the return of his son and goats, asked me to protect them on the journey
8. bought the food to feed the refugees
9. farmer and son no longer respond, still no way up to plateau
10. turned in the quest for the food
11. farmer and son continue to be unresponsive.
Obscil Jun 5, 2024 @ 8:50am 
I got the wife to mention the son but I accidentally clicked through. How do I get to where the son and the goats are?
RJM Jun 5, 2024 @ 8:55am 
Find the goat prints on the refugee map and click on them, if she has told you about them it should be straightforward from there.
I mean if you threaten him why would he talk to you again? I just used the open ended choice then spoke to his wife, found the son, came back and talked to him again (you can still fail dice rolls), and he conceded and said tell my son to come home. Seems like its just not totally open ended for people who like to always take the "Ability Check" choice or go through all dialogues in the tree. And you can't succeed at every quest. I believe they call that "replayability."
RJM Jun 5, 2024 @ 12:35pm 
I'm sure there are dialogue chains where it makes sense that he stops talking to you.

There are definitely ones where it does not, and a further conversation would improve things. e.g. if you pay for the smugglers food but he has agreed you should help bring his son home, there is no need for his son to be out on the hillside with his goats being drained by unknown monsters. He would want you to help bring them home (or for them to come home without you). It doesn't make sense that everything just stops.
MilesMk1 Jun 5, 2024 @ 1:01pm 
Originally posted by Redwood Monkey:
When I told Jacob his son was in danger I got an DC 18 diplomacy check to convince him to just sell the goats. maybe you need a base level of diplomacy to even unlock the option? Mine was +7 at the time.

Did the same thing. I'm pretty sure I talked to Jacob first too, then the wife, then the boy, then Jacob again. I just backed off and played nice the first despite the fact he was being an ass.

Not sure about the cutoff, since my diplomacy was like 10 or 11 at the time. (Yes, I went overboard on making my PC the sweet-talking champion leader.)
Last edited by MilesMk1; Jun 5, 2024 @ 1:02pm
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Date Posted: Jun 2, 2024 @ 11:22am
Posts: 17